Originally Posted by
EarlyBird
Hmm ok, well then I suppose my question should be, is everything purely multiplicative or are there any specific damage reduction abilities and or external cooldowns (Barkskin, SAC, etc....) that are actually additive?
Edit: And actually, wouldn't order of damage reduction actually matter for prot warriors because Ignore Pain has a limit on its max absorb? Please correct my math if it is wrong, but let's say I'm going to take a 5 million melee and based on my current health my max Ignore Pain absorbs 3.1 million damage.
Ignore Pain Damage Reduction First:
5,000,000 > 90% IG (3,100,000 max) = 2,400,000 New Damage Value
2,400,000 > 60% Armour = 1,440,000 New Damage Value
1,440,000 > 30% Block = 432,000 Final Damage Value
Ignore Pain Damage Reduction Last:
5,000,000 > 60% Armour = 2,000,000 New Damage Value
2,000,000 > 30% Block = 1,400,000 New Damage Value
1,400,000 > 90% IG (3,100,000 max) = 140,000 Final Damage Value