The "Rush Mentality" which currently defines WoW's gameplay and the community mindset has led me to the conclusion that this game is on the verge of entering its death throes and I can no longer put up with it.
DPS rushing on ahead and pulling for the tank. Intentionally.
Tanks chain-pulling entire dungeons like complete idiots without a care in the world, then blaming others when things go awry.
Everyone and their dog ALWAYS doing stuff as fast as possible in vain attempts to get as fast as they can up the gear ladder.
Leveling being reduced to a power-grind up levels as quickly as possible, and feeling left behind if you don't take advantage of the statistically overpowered heirlooms.
The constantly funneling of players into the newest content.
Many bits of content and grinding being time-sensitive, in the sense that they WILL be removed if you don't complete them by the time they're no longer current.
Even the most friendly guilds and groups proscribing to this attitude and the idea that they NEED to push through content as quickly as possible.
Insane stat-inflation enabling all of the above behaviours.
Fundamentally speaking:
The game is currently built in such a way that NO ONE can slow down and simply enjoy the game at their own pace.
Either you hop on board with the "Rush Mentality"... or both the game and the community will push you off the boat because you aren't constantly trying to get ahead.
New players trying to learn the ropes of the game don't even get the chance to get their bearing with the game's mechanics, nor do they get the chance to explore the game world and actually enjoy the many great sights there are in this game. Everything and everyone just pushes them to progress, progress, and progress.
... so yes, I've had enough of this load of ********.
And no, this isn't quite another "I'm Quitting WoW" topic.
... or at the very least, not quite yet.
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At this time, WoW is at the cross-roads.
The "Rush Mentality", the sum of the game's overarching design and the community's driving motivations is looking at going straight off a cliff.
There's no new players coming into the game. Old players are leaving the game as they always do... and it seems like they aren't coming back this time.
By hook or by crook, WoW needs slow down and get rid of it's obsession with quickly progressing and always becoming stronger; players need to be able to slow down, breathe, relax, and enjoy the game. No one should feel they've been left behind if they have to stop playing the game for a few weeks, for any reason, let alone a few days. This is one of the things people forget about Vanilla WoW -- there was no rush back then, and the community was happier for it.
If it doesn't slow down, the game becomes disproportionately stressful and simply not worth playing.
The "Rush Mentaility" is just as much a community issue as it is a game design issue... but the community certainly isn't about to fix itself, so it's up to the game designers to make the appropriate changes to encourage the community to move in the right direction.
Let's hope they do... before the community begins tearing itself apart.