Don't want to turn this into a vanilla vs current discussion but I just want to say the absolute best thing about vanilla wasn't the endgame, it was the leveling experience. My first level 60 took 23 Days /played to ding max level and my only alt took about 11 Days. According to people on private servers the current average is 8-10 Days I Believe.
The journey was Amazing and for a casual, imagine playing for months and months Before even reaching max level! Unheard of by todays standards where everyone is max level within a week of the xpack release. It seems like such untapped potential, instead of having a final raid tier last for >1 year why not have the leveling experience in the beginning be an Epic 2 month journey or so? Remove the stress and hype to get to endgame and start raiding, let the first raid tier last a long time so people can enjoy just leveling and exploring.
They would need to change their zone and quest design though, because the last 2 expansions have been very claustrophobic in their design cramping quests and mobs in every nook and cranny in every zone and having Everything on rails.
I say build a huuuge new continent first, then populate with quest givers etc much like the original 2 continents in vanilla and don't design the maps around hubs and how to level most efficiently.
Anyone agree or am I just a ftard who should suicide?