It’s quite apparent that they do not listen to feedback or information from the players that take their time out to test the content. This has been true for years, one that comes into focus is Feral Druids at the start of WoD.
People shouted over and over that they were far too strong, could heal to max while still doing a shit ton of damage in PvP and were just godlike. When the testers constantly reported it to Blizzard the feedback that was received was: “Our internal numbers show differently, we can do some tuning.” The game still launched with the current state of Druids just being wrecking machines and it took MONTHS for any adjustments to be made. This was something that was known in Beta and shown over and over.
This was true in Legion as well, Blizzard was warned over and over about the Legendary system in Alpha and how some of the items were BIS and gamebreaking for classes that would separate the haves from the have-nots dramatically. Again, Blizzard didn’t listen and launched the game with the current state of legendaries. Yes, there have been tweaks along the way to help balance some of the legendaries but some still make dramatic play style differences that can make a large DPS differences in certain classes (and this shit is RNG on top of RNG to get the legendary. I have 3 and 2 of them are “utility” ones that are useless).
This doesn’t include the quests lines that were broken in Beta, reported, and still not fixed at launch and blatantly ignored.
So why does Blizzard even give us a PTR or Beta? Is it to make us feel better about ourselves that we are “helping” or to keep us playing with the carrot on the stick in front of us?
I’m just confused why offer it if you’re not going to actually take the feedback.