deathknights still have their abilities even if necromancers come
but necromancers would be casters and better at raising the dead than deathknights
blizzard just made demonology warlocks incorrectly in the past which didn't fit the lore/npc's
illidan was literally in a partial demon form permanantly and most legion warlocks were opening portals not becoming demons(i know that 1 black temple guy but he is unique and not the majority)
deathknights army of the dead like you just said has a cooldown and their fairly weak undead
necromancers would have them permanantly not as a cooldown and regularly create more
bloody hell
look at diablo 3 how they did it except it would be better than that for wow
Last edited by skannerz22; 2017-09-30 at 01:48 PM.
-Proffesional Necromancer-
Exactly. Demon hunters got shoved in at the expense of warlocks and rogues. Trying to shove necromancers in while come at the expense of warlocks and death knights.
New classes should fit in naturally, not be forced in and require pillaging other classes for abilities. Tinker would fit in significantly better than Necromancer, but I don't think it would work being gnome/goblin goofy shit and would just end up being the least played class down next to monks.
NECROMANCERS ARE NOT DEATHKNIGHTS
deathknights are literally copying necromancers NOT THE OTHER WAY AROUND
necromancers are the bloody original! and there was 2 types of them before deathknights existed!!!!!!!!!
you people know no damn lore whatsoever
the witchdoctor necromancer was literally inside of arthas's head 24/7
-Proffesional Necromancer-
I'd love a bard class, but unfortunately they would have to literally break the game in half for that to work
problem a: it disrupts the holy trinity, which is way too deeply embedded into the game (queues/raidcomps/etc)
problem b: bard cant be the only support class, otherwise they're either gonna be invaluable and a must have in raids due to their support, or made totally useles so they're not mandatory, which means they'd have to remake at least 2 other class specs to a support spec, which leads to another problem
problem c: do you design raids around support classes, or not? if you do then you're basically forcing a brand new role on people, if you dont, then what's the point of playing a support if they can just do the same thing without you?
a: he was a shaman
b: just because they were first in lore doesnt mean that from a gameplay standpoint necromancers would work, it'd have to be too much of a mash between warlocks and deaht knights, and it wouldnt feel original?
oh you curse people? well warlocks do that already
oh you raise the dead? well death knights do that already
oh you're a ranged dps operartign with pets and dots? well warlocks do that already
and i could go on
what exactly would make necromancers so unique and fresh as to make it worth making them a new class
what i actually want the most, is giving classes extra specs, like chronomancer for mages as a healer, or a tank spec for rogues etc
Last edited by shaunika123; 2017-09-30 at 01:58 PM.
Yes, but each class has to have their individual 'class fantasy' now. Some have it more defined than others admittedly, but what would the Necromancer's be other than 'ranged Unholy DK'?
Would you have it as just a complete overlap like that? Or would you remove things from Affli and Unholy to ensure that the Necromancer is the only class occupying that fantasy? And if so, what would you give to the specs affected instead to keep their fantasy well rounded?
A reader lives a thousand lives before he dies. The man who never reads lives only one.
tinker, cause its sounds pretty unique for WoW (and necromancer sounds like a death knight/lock combo that has been played again and again and again and again and again and ag...)
Warden class. (get rid of melee survival for hunters, take the good parts and morph it into the tanking warden spec. give it a dps and a healer spec as well)
Wears mail.
Find a way to make it open to races other than elves.
Tons of good lore, a good basis for a class.
but if i had to choose between the two choices given, i would have to say tinker.
necro could be a caster dk fourth spec
No sense crying over spilt beer, unless you're drunk...
Dark Ranger
Mail Ranged DPS. Summon weak Skeletal Minions via spells like Black Arrow. Has Drains and Mind Control.
Dark Ranger brings unique visual opportunities that another cloth spell caster already has represented in Locks and Spriests
Last edited by bryroo; 2017-09-30 at 02:16 PM.
The class fantasy was just a bunch of bull shit. The worst thing about Legion was the class overhauls.
As far as classes overlapping THEY SHOULD. Light/Void/Life/Death/Fel/Arcane not very many schools of magic to pull from. Its fine if classes have similar abilities. Blizzard trying to make every spec into its own little class. Rather then focusing on making the class it fun to play in its base form like it used to be. Then changing how it plays based on the spec you pick.
That damn fantasy buzz word. Necromancer could have plagues, curses, corruptive magic and summons. Its OK! Death knights and Warlocks don't have to lose anything. The lack of imagination from people is pathetic.
I would also like Tinkers. Spellbreakers. Runecasters. Shadow/void knights. Alchemists. Battlemages. Dragonknights. Wardens, Dark ranger ect... even if its just 4th specs added I want more.
Why do you want so much the Tinker? Isn't it similar to a lumberjack robot?
Sure, a class with 20-30 permanent pets sounds like a great idea! Imagine having 3 of them in a 5 man dungeon and a tank with 5 of them. Wow, that's 95 pets on the screen lol.
Looks like you didn't think your idea through.
Anyway, necromancer is not going to happen. We will probably see no new classes, we have enough.
Let me break that down: "I WANT THEM NECROMANZAS CAUSE THEY'RE SO COOL and the best, and all your comparisons dont mean nothing cause NECROMANZAS!!11!1!! It's an insult that you'd even think of comparing my genious idea to a f** disgusting Deathknight you f** twat"
Seriously bro, you need to calm the f down....Also, masking this as a poll, when all you're trying to say is that you want WoW to be EVEN MORE like D3 and are a huge necro-fanboy, is kinda ridicilous. You maybe expected everyone to be like "HELL YEAH; THIS GENIOUS IS SAYING WHAT I ALWAYS DREAMT OF", when in fact people are like, "OH MY GOD, NO!"
On topic: No,I hate Necromancers, I'd prefer tinkers, but am not quite convinced there either. I'm pretty sure a new race will be next and my bet's on nagas.
Out of the two, I have to go with Tinker.
We don't really have a need for necromancers right now, story-wise, and returning to the Scourge in the next expansion also doesn't make sense.
At least tinkers could possibly bring some technological innovations, for space travel/combat that I assume we will have to go through in order to defeat the Legion.
Whats the difference between Necromancer and Unholy DK?