Originally Posted by
Chemical Ellis
I feel like Kul Tiras could actually make a pretty great villain.
While the rest of the Old Alliance in the Eastern Kingdoms has been forced to confront a changing world, fallen kingdoms, and different enemies, Kul Tiras has been (as far as we know) isolated from most of Azeroth's major crises since before the Third War. The last we saw their forces directly, it was Admiral Proudmoore's invasion of Thermamore, so caught up in his Second War hatreds that he could only acknowledge orcs as being worthy of extermination.
If this reflected the kingdom as a whole, I imagine their prejudices have only been allowed to ferment and grow worse over the years. Perhaps they're downright genocidal towards orcs, trolls, and goblins. Or, hey, remember the internment camps in the aftermath of the 2nd War? Kul Tiras was a wealthy trade nation, but we've seen little evidence of that trade in game. Perhaps they've sustained their extravagant lifestyles by turning their interned orcs and ogres into a slave caste, while the humans abuse them for sport and enjoy their plantation culture.
And, if they know that Jaina stood by and let her father be assassinated, she probably wouldn't have had the warmest homecoming. She could end up being our greatest ally against Kul Tiras (or at least its present rulers).
I think the N'zoth angle could be a good one. On the Black Kingdom map from Chronicle, N'zoth's empire is in just about the right place to be the land that would become Kul Tiras. Plus, the Legion Invasion of Azeroth was a global event - we just happened to spend most of it farting around in the Broken Isles. With demons raining from the sky, perhaps a desperate ruling class was willing to turn to anyone or anything that could dispatch the fel invaders. I could see us arriving on a Kul Tiras with a leadership already firmly (and secretly?) in thrall to the Old Gods.
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oh my goodness, so much this! I've long felt WoW could use a really good Mediterranean aesthetic. Hills of chaparral and dense, low villages - maybe do it like Crete or Lipari, or even get really wild and do something in more of a Moorish style. Lots of nooks and levels to get lost in.
I'll be so disappointed if we finally get to Kul Tiras and it's just the same blocky barrack buildings from WC3.