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  1. #1
    Herald of the Titans Ron Burgundy's Avatar
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    Majority of the World is obsolete content

    Is this a design flaw? Look at kalimdor and eastern kingdoms for example. All of it is leveling zones then it's done when you are max level, you never have business in those areas ever again.

    Is there a solution?
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  2. #2
    The Unstoppable Force Super Kami Dende's Avatar
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    Quote Originally Posted by Ron Burgundy View Post
    Is this a design flaw? Look at kalimdor and eastern kingdoms for example. All of it is leveling zones then it's done when you are max level, you never have business in those areas ever again.

    Is there a solution?
    gLobal scaling like Legion ZOnes.

  3. #3
    Quote Originally Posted by Darth Dracula View Post
    gLobal scaling like Legion ZOnes.
    With how people flew into a firestorm of nerdrage when the mobs were made to scale a tiny amount with item level so they weren't complete pushovers can you imagine the cataclysm that would occur if people couldn't go back and curbstomp old content for crafting mats for mog or levelling gathering profs or something?

  4. #4
    Make the game more like Guild Wars 2

  5. #5
    The Lightbringer Dalheim's Avatar
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    Quote Originally Posted by cparle87 View Post
    With how people flew into a firestorm of nerdrage when the mobs were made to scale a tiny amount with item level so they weren't complete pushovers can you imagine the cataclysm that would occur if people couldn't go back and curbstomp old content for crafting mats for mog or levelling gathering profs or something?
    Fairly simple to fix. All vanilla zones scales from 1-60, TBC from 58-70, etc,etc.
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  6. #6
    Quote Originally Posted by cparle87 View Post
    With how people flew into a firestorm of nerdrage when the mobs were made to scale a tiny amount with item level so they weren't complete pushovers can you imagine the cataclysm that would occur if people couldn't go back and curbstomp old content for crafting mats for mog or levelling gathering profs or something?
    I'm fine with scaling with lvl, scaling with gear is a bad idea as it takes away one of the main reasons to gear up, feeling your character grow in power.

  7. #7
    The Lightbringer Dalheim's Avatar
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    Quote Originally Posted by Nymrohd View Post
    You'd need to give some extra range than what predicted by expacs imo because otherwise you'd still have story breaks. So something like 1-62, 58-72, etc.
    Fair enough. Still, one could just make it scale to expac. :>
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  8. #8
    Quote Originally Posted by Kronkster View Post
    Fairly simple to fix. All vanilla zones scales from 1-60, TBC from 58-70, etc,etc.
    Don't mind that but just take away heirlooms so it lasts slightly longer then 1 or 2 days to get from 1-110 if you a real hardcore person lol. Or someone with a main.

    At the end of the day it is hard to refix it since...well its old ...and like 50 levels away so Blizz way of using it is to send us back to it every once in a while from expansions.

  9. #9
    Quote Originally Posted by Exeris View Post
    I'm fine with scaling with lvl, scaling with gear is a bad idea as it takes away one of the main reasons to gear up, feeling your character grow in power.
    The scaling by gear was quite minor. You got 5% power, the mobs got 1%. So we didn't have things where a guy could walk into Dread Wastes, pull an entire mantid nest, and kill it in 1-2 hits. But players raged at even this, so now it's something like 0.2%.

  10. #10
    Putting new content to old zones and make it phased. Hell I would not mind entire expansion without new continent.

  11. #11
    Titan Charge me Doctor's Avatar
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    Quote Originally Posted by Ron Burgundy View Post
    Is this a design flaw? Look at kalimdor and eastern kingdoms for example. All of it is leveling zones then it's done when you are max level, you never have business in those areas ever again.

    Is there a solution?
    Yes, create a new toon and use these zones.
    Quote Originally Posted by Urban Dictionary
    Russians are a nation inhabiting territory of Russia an ex-USSR countries. Russians enjoy drinking vodka and listening to the bears playing button-accordions. Russians are open- and warm- hearted. They are ready to share their last prianik (russian sweet cookie) with guests, in case lasts encounter that somewhere. Though, it's almost unreal, 'cos russians usually hide their stuff well.

  12. #12
    This guy just discovered MMOs.

  13. #13
    Quote Originally Posted by Kronkster View Post
    Fairly simple to fix. All vanilla zones scales from 1-60, TBC from 58-70, etc,etc.
    I kinda thing it ought to be a bit more compartmentalised like that, to be honest.

    For example, 1-30 for half the vanilla zones and 30-60 for the second half, TBC and Northrend from 58-80, Pandaria and Cataclysm from 80-90, WoD and Legion to 110 (next expansion) kinda thing.

    That way you can in general skip a continent if you're not interested in it, get a choice between continents instead of having a linear progression of starting zones once you hit certain levels, etc.

  14. #14
    Titan Charge me Doctor's Avatar
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    Quote Originally Posted by Soeroah View Post
    I kinda thing it ought to be a bit more compartmentalised like that, to be honest.

    For example, 1-30 for half the vanilla zones and 30-60 for the second half, TBC and Northrend from 58-80, Pandaria and Cataclysm from 80-90, WoD and Legion to 110 (next expansion) kinda thing.

    That way you can in general skip a continent if you're not interested in it, get a choice between continents instead of having a linear progression of starting zones once you hit certain levels, etc.
    the problem is that blizzard left leveling zones in their blind spot. They keep throwing changes to the game without looking back on how it affects leveling experience.
    It's just too trivial right now, i doubt that scaling will help a lot (because effectively it will be just a "+50% HP and damage buff"). They need a new cataclysm - completely revision leveling experience, maybe add a story-mode (a slightly harder mode that allows players to take it slow with leveling and enjoy it)
    Quote Originally Posted by Urban Dictionary
    Russians are a nation inhabiting territory of Russia an ex-USSR countries. Russians enjoy drinking vodka and listening to the bears playing button-accordions. Russians are open- and warm- hearted. They are ready to share their last prianik (russian sweet cookie) with guests, in case lasts encounter that somewhere. Though, it's almost unreal, 'cos russians usually hide their stuff well.

  15. #15
    It's not a world anymore

  16. #16
    Quote Originally Posted by Charge me Doctor View Post
    the problem is that blizzard left leveling zones in their blind spot. They keep throwing changes to the game without looking back on how it affects leveling experience.
    It's just too trivial right now, i doubt that scaling will help a lot (because effectively it will be just a "+50% HP and damage buff"). They need a new cataclysm - completely revision leveling experience, maybe add a story-mode (a slightly harder mode that allows players to take it slow with leveling and enjoy it)
    I mean, one of my more unlikely expansion ideas involved us basically returning to a new version of Azeroth after spending a couple expansions planet hopping, where the original is still accessible via some mechanism but we quest in a new Cataclysm-style revamped one with scaling, and you could choose which Azeroth to level on when you create a new character; the Cataclysm-era one, or the new post-Legion, zone-scaling-enabled version with properly paced leveling.

    But that's terribly unlikely that it's more a wish.

  17. #17
    Quote Originally Posted by Nymrohd View Post
    You'd need to give some extra range than what predicted by expacs imo because otherwise you'd still have story breaks. So something like 1-62, 58-72, etc.
    Yeah, something along these lines would be good. Having full scaling would be dumb, it's fine to outgrow content. Not everything has to be relevant for every character forever.
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  18. #18
    The Undying Lochton's Avatar
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    Quote Originally Posted by Ron Burgundy View Post
    Is this a design flaw? Look at kalimdor and eastern kingdoms for example. All of it is leveling zones then it's done when you are max level, you never have business in those areas ever again.

    Is there a solution?
    Not a design flaw, just an old system.

    And the solution is basically scaling but should be limited. The first 3-4 zones should be fixed levels for people, and then the scaling starts.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  19. #19
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    Quote Originally Posted by Gehco View Post
    Not a design flaw, just an old system.

    And the solution is basically scaling but should be limited. The first 3-4 zones should be fixed levels for people, and then the scaling starts.
    Only when the rewards also scale based on personal item level. Rewards should match the effort. If mobs scale, but not their loot, then leave things as they are.

  20. #20
    Game based on levels has zones that are for low levels and zones that are for high levels.

    In other news, water is wet.

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