Is this a design flaw? Look at kalimdor and eastern kingdoms for example. All of it is leveling zones then it's done when you are max level, you never have business in those areas ever again.
Is there a solution?
Is this a design flaw? Look at kalimdor and eastern kingdoms for example. All of it is leveling zones then it's done when you are max level, you never have business in those areas ever again.
Is there a solution?
Milk was a bad choice.
2013 MMO-Champion User of the Year (2nd runner up)
With how people flew into a firestorm of nerdrage when the mobs were made to scale a tiny amount with item level so they weren't complete pushovers can you imagine the cataclysm that would occur if people couldn't go back and curbstomp old content for crafting mats for mog or levelling gathering profs or something?
Don't mind that but just take away heirlooms so it lasts slightly longer then 1 or 2 days to get from 1-110 if you a real hardcore person lol. Or someone with a main.
At the end of the day it is hard to refix it since...well its old ...and like 50 levels away so Blizz way of using it is to send us back to it every once in a while from expansions.
Putting new content to old zones and make it phased. Hell I would not mind entire expansion without new continent.
I kinda thing it ought to be a bit more compartmentalised like that, to be honest.
For example, 1-30 for half the vanilla zones and 30-60 for the second half, TBC and Northrend from 58-80, Pandaria and Cataclysm from 80-90, WoD and Legion to 110 (next expansion) kinda thing.
That way you can in general skip a continent if you're not interested in it, get a choice between continents instead of having a linear progression of starting zones once you hit certain levels, etc.
the problem is that blizzard left leveling zones in their blind spot. They keep throwing changes to the game without looking back on how it affects leveling experience.
It's just too trivial right now, i doubt that scaling will help a lot (because effectively it will be just a "+50% HP and damage buff"). They need a new cataclysm - completely revision leveling experience, maybe add a story-mode (a slightly harder mode that allows players to take it slow with leveling and enjoy it)
Originally Posted by Urban Dictionary
I mean, one of my more unlikely expansion ideas involved us basically returning to a new version of Azeroth after spending a couple expansions planet hopping, where the original is still accessible via some mechanism but we quest in a new Cataclysm-style revamped one with scaling, and you could choose which Azeroth to level on when you create a new character; the Cataclysm-era one, or the new post-Legion, zone-scaling-enabled version with properly paced leveling.
But that's terribly unlikely that it's more a wish.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
Game based on levels has zones that are for low levels and zones that are for high levels.
In other news, water is wet.