1) Who is paying for the cash back is irrelevant, so long as it isn't the cardholder.
2) Make sure you tell that to the bank that you are asking for a mortgage when you want to buy a house. I'm sure banks love to lend hundreds of thousands of dollars to people with no credit because "Hey man, I have a job and some savings, I'm totally good for it, I swear."
Credit rating is a measure of your ability to pay back what you owe. There is zero reason not to have, or to assume you don't need one. Get a credit card, buy some things you have cash to cover, pay the bill before the due date. Repeat on a monthly basis. Enjoy your newfound higher credit rating and lower interest rates.
I'm pretty sure the goal IS to create unbalanced matches so the non-paying customers run out and buy the gun the winner / winning side had to try and be on an equal level. Its shady but its their game and let the consumers sort it out.
Member: Dragon Flight Alpha Club, Member since 7/20/22
Patented isn't the same as implemented, I suspect at the moment the 'issue' is tweaking it to avoid the apocryphal frog boiling once that's sorted it'll get jammed into everything that can take it
It is literally impossible to do this.
No weapons are sold in the Destiny 2 cash shop.
You can't actually buy any of the things in the cash shop with cash, you buy a loot box, and you can breakdown the stuff in the box to get dust, which is used to buy a small subset of cosmetic items, rotating on a weekly basis.
The only things on the cash shop that are even visible to other players are Shaders, Cosmetic armor (which is sold on the cash shop/dropped in loot boxes at the same power level as level 1 starting gear), and Ornaments for Exotic weapons. The Ornaments are not even usable unless you already have the Exotic weapon it goes with. Those Exotic weapons must be earned through gameplay.
lmoa most retarded thing i ever heard..
my csgo inventory is worth like 3k just in skins .. lot of gambling and trading but its only skins
i would never play a game that is p2win just cause its the most retarded system ever , paying to win cause you are shit at a game? lol yeah maybe thats the casual mentality oh no i work X hours a day i am to bad in a game i need to pay to be better...
but yeah guess poeple find shit like this normal now a days.. i dont mind spending money on skins.. but stuff that is game changing? no thanks
Seriously.
Games in '99 didn't typically GET expansions. They got sequels. Outside of early MMOs, at least. Look at, say, Baldur's Gate. It got a sequel, no expansions. They either got a full additional sequel, or you got no new content whatsoever. Worse, this was before patches became a regular expectation, and a lot of games shipped with game-breaking issues that never got fixed.
The smaller DLCs in the 2010 era listed there should be additions TO that base package; the idea that you're magically entitled to that content for the base game price is just flat-out wrongheaded.
And the last one is the worst; the loot box phenomenon is better described as stickers you can slap on to bedazzle the complete picture that was the game you bought. If you prefer the game without the stickers/bedazzling, nothing makes you buy them.
I think I'm the only one that isn't "outraged" by this. Seems largely like an extension of all the shared social spaces being added to multiplayer games that exist purely for players to show off their phat lewt/cash shop cosmetics to others. Can't muster up much caring, unless I'm totally missing something.
In order to implement this, you would need to first implement:
1) the ability to actually buy items (or at least Bright Dust) on the cash shop, rather than just loot boxes.
- This would be fine, in fact I imagine most players would be happy being able to buy Bright Dust directly. Might get a little messy with Fireteam Medallions allowing you to directly buy additional chances at dropped loot.
2) power items available for purchase on the cash shop.
- This would provoke a HUGE outcry from the community. Either these would be the best gear available (P2W, no redeeming qualities), at parity with dropped gear at maximum power level (essentially P2W, you would be able to compete only if you play 24/7 or spend real money, like a lot of freemiums), or at parity with dropped gear at Luminous Engram power levels (scaled to be a bit better than your current gear, not strictly P2W, more of a shortcut to faster gearing. Still despicable in a paid for game. Not even particularly great for revenue - what is the incentive to pay for something that is freely available with minimal time investment?).
3) consistent availability of items on the cash shop.
- Would be counter-productive to revenue for cosmetics. Currently, if you want a specific cosmetic, you need to buy loot boxes, hoping it drops. If it doesn't, you eventually earn enough Bright Dust to buy it when it comes around on the rotation. If it is always available, and Bright Dust is directly available for purchase, you buy just enough Silver to get just enough Bright Dust to get the cosmetics you want, and then spend no more money.
I could see this being implemented for Destiny 3, but more likely, it will show up in the next Call of Duty, where you can already buy power and nobody really cares.
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You aren't the only one.
Personally, I'm not outraged by this because it isn't actually a thing that happens in the game. But whatever, troll OP gonna troll.
Unfair matchmaking deliberately put in a game. Sounds like overwatch to me
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Best thing is to not support games that use microtransactions (at least AAA games).
English is not my main language so grammar errors might happen.