All I want in 8.0 is a charge ability.
NB. Divine Stead is not a charge ability
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This exact post from you is your opinion though and not a fact.
Ret in WotLK was the most fun I ever had with the spec I think, I wish we could return to those days instead of this retarded collosus smash/holy power bs that interact terribly with eachother (If you have combo points, you should be able to fire them whenever you want and if you have colossus smash you shouldn't have combo points holding you back).
I'd rather have the WotLK style where we had a priority list with procs like exorcism/divine storm in our rotation. Not to mention that we actually had fun things like seals, auras and proper utility back then (and our mobility/damage on the move didnt suck ass with ranged attacks and passive movement speed along with a DoT from our abilities). Also, Hammer of Wrath, need I say more?
I started at the beginning of WotLK, but I'm not going to pretend Cata or MoP weren't just straight-up better for Ret tbh. There's plenty of things I miss that could apply to WotLK ret though, like the fact we used to have 3 ranged attacks, but now we only have one, and that one ranged attack doesn't generate holy power anymore (seriously wtf?), and you have to face your fricken target to use it now, and Consecration is a damn talent (whoever thought this was a good idea needs their head checked).
Some people also find joining ISIS fun.
Some people fan justify anything and everything with rhetorics on how anything and everything is down to personal choice or feeling.
But there also must be a common sense somewhere in there.
A line in the sand.
To find fun in current version of retribution is to be a deviant, down there along with coprophilliacs.
But hey, once more I say this- I accept and tolerate deviants.Them times, much progressive.
I want the leap attack. Doesn't have to be 'anywhere we want', but just towards the enemy itself. They told us we'd have one early on, then removed it because it wasn't class fantasy enough - yet one of our followers, Arator, who serves as DpS if you have him tag along with you, leap attacks between every single darn enemy and even leaves a consecration effect under him. And Turalyon, father of Arator, also leaps around.
Mind you I don't play rogue, but I thought they changed that last expac didn't they? I agree that a lot of resources are functionally similar, but assuming my Rogue knowledge is correct, CB is clearly the closest comparison. If I'm wrong about that, it's up to debate for sure.
I understand what you're saying here, but you're wrong. DP would be great, if it was even remotely competitive with Crusade. Since it's not, it's not an option. Blade of Wrath and Divine Hammer are your only talent choices in that tier. And that choice is 100% dependent on whether or not there are 2(+) targets, or 1. It is not a decision based on fluidity or fun, or anything else. It's AOE or ST.
Agreed here.
Not in scope of the discussion.
So you're in LFR gear, using feely math, rather than actual hard evidence to make generalizations?
When the only downtime we have is for mandatory abilities that don't interact with it, it still counts as nulifying downtime. It's still a passive buff.
I'd rather the window was bigger, with a bigger buff.
I'd like abilities like Execution Sentence to make sense - when it main advantage is using it outside Mastery and hit during Mastery, yet you always have Mastery around when you need it, that advantage is gone.
Last edited by Nurvus; 2017-10-19 at 02:32 PM.
Why did you create a new thread? Use the search function and post in existing threads!
Why did you necro a thread?
Speaking of execution sentence, can anyone formulate a coherent reason why it's healing component was removed?
Ret is so broken its silly. i love the class i love the spec. i have played it for years. we got the nerfbat at least as bad as shamans did in olden times. praying for a fix one day soon. all ret is is a utility class these days with meh dps compared to other classes. but hey at least we get to be average at everything now!!
“Listen, three eyes,” he said, “don’t you try to outweird me, I get stranger things than you free with my breakfast cereal.”
Wrath is not holy power, holy power is a combo point system where as wrath would be equivalent to the way demonology warlock use to function while they have meta or spriests now. My idea is to have wrath as a build up mechanic...and when it fills up, wings (Avenging wrath) becomes available and many of our abilities change appearance and, of course, hit harder.
This is just plainly wrong. Ret sucked in Vanilla. Some have a nostalgia for TBC, but it was also pretty shit. Wrath is pretty much the consensus peak for Ret, with a slight dip going to Cata depending on how you feel about the addition of Holy Power. And kinda plateaued from Cata through WoD. Legion is in this shit place again. Not nearly as shitty as vanilla, but for totally different reasons. Its almost unfair to truly compare, Vanilla was practically a totally different game from todays WoW.
But, if we want to use this word "dismantle" Legion has done more dismantling than anything, with the ability pruning with a machete, not a scalpel. From Vanilla to Wrath it was only improvements, in almost every way.
The other statements you made in that post, I can't really quibble with.
http://us.battle.net/wow/en/characte...rytoz/advanced
If there's one thing I'm not, it's in control.
People preferring Wrath is just the nostalgia talking. That and the huge buffs and the tier set from ICC. MoP (and to a lesser extent, Cata) were objectively just better for Ret overall. More utility, more ability to offheal effectively without completely gimping your DPS, higher skill ceiling in general but especially for council fights, more mobility options.. yeah.
I'm not complaining about viability.
I'm talking about many of the core concepts, abilities, etc.
Consecration, Seals, Auras, Blessings (Wisdom, Might, Kings, etc) - watered down or removed.
Granted, we got some cool new stuff as time went by, but some design decisions are so bad...
The current Holy Wrath... no words.
Long Arm of the Law was a cool concept worth improving, but let's scrap it entirely.
So between...
a) D3's Falling Sword (Turalyon's Might)
or...
b) D3's Steed Charge (Divine Steed)
,,,screw Draenei, let's go with Divine Steed, because instantly summoning a mount for 3 seconds is hype.
Last edited by Nurvus; 2017-10-20 at 03:20 AM.
Why did you create a new thread? Use the search function and post in existing threads!
Why did you necro a thread?