Originally Posted by
Koenigstiger
Boss needs way way more health. Even if there weren't any player power increasing effects he would have way too little. P1 and P2 are missing 2-3 abilities, resident sleeper. P3 is ok for dps and tanks, resident sleeper again for healers if beacons are kicked correctly. P4 has robust mechanics in place, with current tuning irrelevant though, just zerg and ignore everything. It's funny how you don't need the tree at all during the phase to kill the boss (outside of initial rezz ofc).
Certainly one of the biggest tuning slip ups in regards to a heroic tier endboss ever. Which btw is the only relevant comparison here - mythic is irrelevant, because the target audience this is supposed to last longer than the first week is completely different.