How the hell are you supposed to do the 20 arcanist quest at level? 10 higher level mobs at the same time basically one-shot me and two-shot my Topaz.
Walking to Mordor. 120.4/6230km1RMs: bench-111.1kg, squat-147.4kg, deadlift-158.8kg
I'm pretty sure I ordered from the US store. And I'm pretty sure the token kept popping up. It just didn't demonstrate good customer service.
The only helpful things that existed were the North American players who tried to help others out. lol. So have fun, guys.
Haven't had any problems except waiting in some 5-10 min server queues whenever I actually decide to sleep and log off, the game is amazing!
So, a question to any EU players: what is your ping like?
I can see high ping being a pretty big issue, especially on fights like Titan where you have a small window to avoid one-shot attacks.
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"I would let Anduin ravish me." - aiko
I have to say I really enjoy the single target melee Limit break on my Monk. They really need to put that button in players trays though because in my first dungeon I got yelled at for not using my limit break and I had no ideal the button for it is in my abilities list "P".
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"I would let Anduin ravish me." - aiko
Does anyone know why when there is rollable loot in a dungeon chest I can't see the item unless I go click on the chest too?
Posted this on the FF14 forums in response to the Japan congestion announcement they made this morning.
BTW, even on release day with all this still transpiring people are defending SE.
Apologies are meaningless, what is important at this point is clear communication and timeframes of resolution. The post today was very confusing and unclear as to which datacenter (or both) they were referring to.
Everything up until today can be written off as early access woes.
However, today is the official release and there are outstanding issues across the board:
1. A population of people who pre-ordered/bought the game still have not gotten their pre-order code or digital rights confirmation - players can't get access to the game
2. Server capacity has been lowered, mixed with no idle auto-disconnect feature keeps server at full or near capacity around the clock - players can't get into the game
-This causes people to game the system by leaving players logged in 24 hours a day in order to get around the login process and worsens the login wait times.
3. Some servers are locked to new character creation (on the day of release....) and cannot play with friends who are on a locked server - players can't play with friends
-The server queue system is not working, players get error 1017 a world is full and must sit and spam the login screen to try to get into the game
4. The error 90000 issue is still occurring and removes players from the game and depending upon time of day can't take extreme amounts of time to get in due to #2/#3
5. There has been no direct and clear communication from SE to the NA/EU datacenter customers about a plan to resolve the capacity issues or fix the queue system - This is the #1 rule of IT outages
Remember today is launch day, they had a 1 million player beta 10 days prior, they have historical evidence of prior AAA MMO launches, and this is an MMO re-release.
Its very difficult for even the most patient of us to just sit here and hope.
Last edited by jearle; 2013-08-27 at 05:03 PM.
Gold sellers in cerberus eu already
Reposting announcement
.
"
08/27/2013 8:03 AM
Regarding Congestion in Japan Data Center Worlds (Aug. 27)
Thank you very much for playing FINAL FANTASY XIV: A Realm Reborn.
Currently, an extremely high number of players are enjoying the game. Should the number of players continue to increase at the current pace, there is the possibility that our expectations and server capacity will be greatly surpassed. Therefore, in order to maintain a stable gameplay environment, we are implementing login and character creation restrictions.
In order to be able to welcome a drastically greater number of players, we are starting as early as this week with preparations to increase our facilities, to be ready by early next week. Until that time, we will be continuing to implement these restrictions as required, and we ask for your understanding and patience.
We sincerely apologize for the inconvenience, and once again thank you for your understanding and cooperation in this matter."
What is this Limit Break? You're talking about Pugislists right?
I'm only level 10 right now, starting to see the mob difficutly ramp up. Fighting at level mobs (lvl 10s) almost kill me and I barely kill them before I die. And that's with avoiding any shit they're doing and all.
Limit Break is a group ability that builds up when in a party, t hen you can use the limit break ability based on your role, tank , dps, heal.
You shouldnt be struggling with the PUG that early, are you doing the quests and equipping new gear?
Just rotating through the combos wrecks stuff usually. You can use that level 8 2m CD for heals or pop potions to keep trucking.
Last edited by jearle; 2013-08-27 at 05:10 PM.