So while by all accounts this game is pretty traditional, pretty safe, with only a handful of 'twists' to try and refresh things (like crafting/gathering)...I still haven't stopped playing it since I bought it. The aesthetic is a nice blend of old and new games, the sound/music is amazing, and overall I feel the design is well executed. Secondary systems are hit or miss...Gear Sets (spec swap) is great, inventory is ok, game menus, both maps, and quest log are pretty lackluster if not cumbersome.
Like many people have said, combat starts off painfully slow and that GCD is highly noticeable. Once you start getting abilities off the GCD you can weave them in and it feels better. The game is vivid and varied enough that even in 14 hours of one day play I was only able to get my class to 14, botany to 10, and carpentry to 13. I regret that they were plagued with so many launch issues as I think it definitely wrecked momentum that could have established the game better.
Anywho, aint nobody got time for dat typing when there's leveling to do.