My guild has been attempting Ultraxion HM and our main problem resides in low DPS, which means we have to go all the way to the hard enrage (6 minute mark).
This means that, as healers, we have to be on our A-game, so I'm trying to get the most out of the healing buffs.
Our healing comp is resto shaman and resto druid. Currently, we do druid = red, shaman(me) = green then blue, we've reached the hard enrage with one death at around 5:35 mark(which was due to Fading Light) and more deaths around 5:55ish, ended up short 2%.
What's everyone take on green vs. blue buff? I always thought blue was more hps output and less worrying about mana, but looking at the #1 shaman on WoL, it seems he has used green buff for 100% of its duration. I'm thinking of saving as much mana as possible before reaching the 5th minute (spamming bolts) and then unload as much HPS as we chain raid CDs with the green buff. Once I get to around 10-15k mana, click on the blue buff and keep healing.
Has anyone tried this before?