Originally Posted by
Chaozu
I suppose there's little to no point in this thread if we can't discuss things any more then, if your default answer is "use the search function". I'm not going to go through a thread of 520 pages just because an argument might have been mentioned before, if you are so sure it has been then why don't you quote it? I just tried the search function and it's just as I thought, just as terrible as it always has been.
Shadowblade is a great item if your opponents doesn't know what dust or counter wards is, if you're able to run up to an enemy team unseen then that only goes to show how terrible they are. It works on some heroes, sure, but for initiation purposes Blink Dagger is the way to go, be it Shadow Fiend, Enigma, Sand King, Blink Dagger is the best item for the job.
As for whether or not your carry can farm most of the game or not, that really depends on your setup. Either you build an early game setup in which everyone participates and try to push and finish the game as quickly as possible, hence you don't really have any real carry hero in the team, or you focus on dragging on the game for as long as possible allowing your hero, such as Anti Mage or Spectre, to farm as much as possible throughout it. Anti Mage is really not a Hero you want to engage in team fights in early on anyway, he's really damn squishy before he has gotten all of his farm and has terrible damage output compared to many other heroes.
Battle Fury is an amazing item for farming, but quite terrible for team fights as you don't expect to get much out of the splash damage there. You pick it up on heroes you don't expect to win early game on.