It used to be like that when DKs had their debut in early wrath. DK dps was very much focused on watching KM and RIME over everything else. . I used to enjoy that. Until I quit playing.
---------- Post added 2012-04-18 at 09:53 PM ----------
I think the point being is that yes, there are many situational skills in WoW and you could have a very "situational-intensive" session of button playing depending on the encounter and your disposition towards helping healers, tanks and progressing.
However, the padadigm of the holy trinity somewhat dimishes the chances to use such situational skills and what turns out is that the majority of your time is spent focusing on your rotations (even if its a priority system, which you could say focusing on your procs to determine priority) rather than using AMS to avoid that fire damage or intervening the priest whos going to die to that add in seconds.
Point is that when you are relatively safe that your life isn't in danger if you are doing mostly what you should be doing in the scripted encounter, the majority of your time is spent focusing on what makes your "role" more efficient be that dps, healing or tanking. However, if you remove those roles, remove conventional aggro and make it so that everyone needs to focus on keeping themselves alive, the usage of those situational abilities becomes the norm, instead of the deviation of pattern (which in wow is fulfilling your role). I agree with people here saying that combat will be more interesting in GW2 mainly because of that factor. We all need to keep ourselves alive and for that we will have to use everything at our disposal, MOST OF THE TIME. And when not doing that, try to squeeze in some more dps.
It's a shift in paradigm that flips your priorities from your mini-game of rotations and priorities to another of dodging and keeping your enemy at bay.
I for one find it more interesting to keep my eyes mostly on what's going on before me and briefly to my cooldowns and procs than focusing on my cooldowns and procs and paying attention to the random inconstant occurances on screen that I need to act on, briefly.