Thread: Hagara 10M HC

Page 1 of 2
1
2
LastLast
  1. #1
    Deleted

    Hagara 10M HC

    Hi, after killing Morchok, Yor'sahj, Ultraxion and Warlord on HC we've moved onto Hagara. This fight we're having a few issues with, we've followed guides from the most common sources and reviewed tips and replies here as well but we just can't get it down.

    Frost Phase
    I will first explain what we do then explain what the issue(s) are.

    For the frost phase we stack up on one pillar before the phase even starts so we can DPS straight away. After the pillar is down (usually before spikes even reach the outer run) we proceed to the second one, by the time we reach this someone has the Frostflake debuff.
    We call out the players name and they run to the bubble (middle), once there they then shout to be dispelled and we dispel.

    The issues we are having is that we just aren't running around fast enough, we use movement cooldowns, Hand of Freedom, everything we possibly can but we just aren't fast enough. Also sometimes people get dispelled in the center and leave a patch across the whole walk way (just a learning issue).

    We've tried stacking range in the middle, the healing was just too intense for us. Splitting into 3 groups, but the pillars didn't go down very fast.

    Any tips/ticks much appreciated.

    Lightning
    For the lightning phase we have 2 groups of 2 players, the rest stack on Hagara. Once the elemental dies, the 2 groups run around the room destroying all pillars. This is very hard to heal and sometimes we don't get it but 9/10 times it goes down no hiccups. We've tried the normal way of destroying pillars but that didn't seem to work very well for us.

    Our raid compilation:
    1x Hunter
    1x Rogue
    2x Paladin healer
    1x Priest healer
    1x Priest dps
    1x Mage
    1x Warlock
    1x Druid healer/dps
    1x Warrior

    We have no recent logs unfortunately

    Thanks for any help/assistance!

  2. #2
    Deleted
    Well, for the frostphase, the movement speed shouldnt be an issue if you have a hunter, he/she should be able to use aspect of the pack and the raid will get 130% movement speed which is more than enough.

    Since the pillars have a lot of health in HC, you might have to run around the whole thing twice before every pillar is down

  3. #3
    High Overlord Qij's Avatar
    10+ Year Old Account
    Join Date
    Nov 2010
    Location
    Melbourne, Australia
    Posts
    159
    you can deal with ice phase a lot easier if you have your raid start on the first pillar, kill that move on to the 2nd and when the ice wall comes around get your entire raid to move into the middle and dodge the wall then finish off the ice pillar, do this every so often. In my group we have the entire raid spread around the room makign a big circle leaving enough room for the lightning to bounce from player to player, if done correctly this phase can last less than 10 seconds. Also keep in mind that pets can also be used to link lightning. ( warlock / hunter ) hope this helps.

  4. #4
    Quote Originally Posted by Daredalus View Post
    Hi, after killing Morchok, Yor'sahj, Ultraxion and Warlord on HC we've moved onto Hagara. This fight we're having a few issues with, we've followed guides from the most common sources and reviewed tips and replies here as well but we just can't get it down.

    Frost Phase
    I will first explain what we do then explain what the issue(s) are.

    For the frost phase we stack up on one pillar before the phase even starts so we can DPS straight away. After the pillar is down (usually before spikes even reach the outer run) we proceed to the second one, by the time we reach this someone has the Frostflake debuff.
    We call out the players name and they run to the bubble (middle), once there they then shout to be dispelled and we dispel.

    The issues we are having is that we just aren't running around fast enough, we use movement cooldowns, Hand of Freedom, everything we possibly can but we just aren't fast enough. Also sometimes people get dispelled in the center and leave a patch across the whole walk way (just a learning issue).

    We've tried stacking range in the middle, the healing was just too intense for us. Splitting into 3 groups, but the pillars didn't go down very fast.

    Any tips/ticks much appreciated.

    Lightning
    For the lightning phase we have 2 groups of 2 players, the rest stack on Hagara. Once the elemental dies, the 2 groups run around the room destroying all pillars. This is very hard to heal and sometimes we don't get it but 9/10 times it goes down no hiccups. We've tried the normal way of destroying pillars but that didn't seem to work very well for us.

    Our raid compilation:
    1x Hunter
    1x Rogue
    2x Paladin healer
    1x Priest healer
    1x Priest dps
    1x Mage
    1x Warlock
    1x Druid healer/dps
    1x Warrior

    We have no recent logs unfortunately

    Thanks for any help/assistance!
    In the frost phase if you have problem with healing.

    Mark where 2 of the pillars will be.
    Then sort the raid into 2 groups with atleast 1 dispeller in each.


    When frost phase start. The raiders go too there spot DPS the first pillar as much as they can then start running.
    When a person get the debuff run into the water bubble -> Shout for dispell and then keep going.

    This works great

  5. #5
    Deleted
    Quote Originally Posted by JoccE View Post
    In the frost phase if you have problem with healing.

    Mark where 2 of the pillars will be.
    Then sort the raid into 2 groups with atleast 1 dispeller in each.


    When frost phase start. The raiders go too there spot DPS the first pillar as much as they can then start running.
    When a person get the debuff run into the water bubble -> Shout for dispell and then keep going.

    This works great
    Okay thank you, so we split into 2 groups, should they be at opposite sides of the room or one after the other?

  6. #6
    High Overlord Qij's Avatar
    10+ Year Old Account
    Join Date
    Nov 2010
    Location
    Melbourne, Australia
    Posts
    159
    Quote Originally Posted by JoccE View Post
    In the frost phase if you have problem with healing.

    Mark where 2 of the pillars will be.
    Then sort the raid into 2 groups with atleast 1 dispeller in each.


    When frost phase start. The raiders go too there spot DPS the first pillar as much as they can then start running.
    When a person get the debuff run into the water bubble -> Shout for dispell and then keep going.

    This works great
    doing this will also make ice phase last twice as long.

  7. #7
    Deleted
    Frost phase is something most 10-man struggle with during progress. It requieres some practise, no doubt, but after a while you'll all get used ot it.
    People shouldn't shout for dispelling, because it would be a mess over vent, no?
    Healers should dispell after 3-4(max) seconds, in that time the DPS should be in the bubble, 5 yards or so, to be dispelled. 5 yards inside the bubble is deep enough to make sure there wont be a frostpatch on the outter ring.
    I think you mainly lose time to dispell because you're waiting for the people to yell for it. It all should go automatically after a few seconds. DPS will have to move as soon as DBM shouts they have the debuff.

    As for your Lightning phase, 2 groups of 2 people works perfectly. It also, just requieres some practise. I do notice that it tends to bugg occasionally, but nothing to be unhealable. Having always the same people doing the same thing is the key, eventually they'll do it as smooth as the pro's!

  8. #8
    Deleted
    Quote Originally Posted by Morgasto View Post
    Frost phase is something most 10-man struggle with during progress. It requieres some practise, no doubt, but after a while you'll all get used ot it.
    People shouldn't shout for dispelling, because it would be a mess over vent, no?
    Healers should dispell after 3-4(max) seconds, in that time the DPS should be in the bubble, 5 yards or so, to be dispelled. 5 yards inside the bubble is deep enough to make sure there wont be a frostpatch on the outter ring.
    I think you mainly lose time to dispell because you're waiting for the people to yell for it. It all should go automatically after a few seconds. DPS will have to move as soon as DBM shouts they have the debuff.

    As for your Lightning phase, 2 groups of 2 people works perfectly. It also, just requieres some practise. I do notice that it tends to bugg occasionally, but nothing to be unhealable. Having always the same people doing the same thing is the key, eventually they'll do it as smooth as the pro's!
    Thanks We'll try instead of them shouting to be dispelled. Is it better to assign just 1 dispel-er?

  9. #9
    I´ll explain it for you how we did it (prenerf)

    Lighting:

    we had 4 groups of 2. 2 groups at each side leading it halfway each, goes faster that way.
    Tell healers to use ALL cds and MANA IS NO PROBLEM. I myself went from 95% to like 20% mana in lighting phase with my FL gear and all that, cuse i only spammed big heals that takes alot of mana, but it´s no problem, beacuse in frost phase people take no damage at all, so you can regen for the next lighting anyways.

    Frost:
    We had everyone in 1 big group. There is no need to split up as someone said above, just makes it harder with speed CDs. We dispelled the frost debuff INSIDE the bubble at 6 stacks, that way there spawns no frost patch, and you can run like forever. Tell your druids to pop stampeding roar, priests can drag people that falls behind, use drums if you have a leatherworker, hunters pack is a must - everything you can to get movement speed.

    And as i said before, moving in a group all together is easier. Then everyone gets the debuffs put on the pillars (increased bleed damage for example, or locks spell damage).

  10. #10
    Deleted
    Quote Originally Posted by Morgasto View Post
    Frost phase is something most 10-man struggle with during progress. It requieres some practise, no doubt, but after a while you'll all get used ot it.
    People shouldn't shout for dispelling, because it would be a mess over vent, no?
    Healers should dispell after 3-4(max) seconds, in that time the DPS should be in the bubble, 5 yards or so, to be dispelled. 5 yards inside the bubble is deep enough to make sure there wont be a frostpatch on the outter ring.
    I think you mainly lose time to dispell because you're waiting for the people to yell for it. It all should go automatically after a few seconds. DPS will have to move as soon as DBM shouts they have the debuff.

    As for your Lightning phase, 2 groups of 2 people works perfectly. It also, just requieres some practise. I do notice that it tends to bugg occasionally, but nothing to be unhealable. Having always the same people doing the same thing is the key, eventually they'll do it as smooth as the pro's!
    You can be Inside with 1 Yard, as long as you got the slow debuff from the bubble you will not drop a frost path. Also make sure you running behind the wave in front of you and not from the wave in the back if you know what i mean. Better chase then being chased.

  11. #11
    Deleted
    We normally down hagara without a hunter in the raid. We start the frost phase exactly as you by downing one of the pillars first. The key is to move as close to the watery entrenchment as humanly poassible so that whenever some of us get the debuff, you can immediately run inside, shout your name, get a dispel and be out of it within 4-5 stacks. It just takes a bit of practice. For the lightning phase we use the tactic used by Vox Immortalis with 9 people forming the chain at the same time and then 2 people closing the last conductor. That way we are usually done with the lightning phase within 10 seconds after the mob dies.

    Here's the link to the guid we found really useful for the lightning phase.

    http://www.youtube.com/watch?v=leEuGBDmyI8

  12. #12
    Deleted
    From a healer and dispel perspective:

    Your dedicated dispel-healer should set up his addons to see both the frostflake debuff AND the sort of waterlogged debuff you get while standing inside the bubble. If someone gets frostflake, he just has to run inside the bubble, and as soon as your healer sees BOTH frostflake and the bubble debuff on the player he can dispel without worrying of laying an ice patch (you don't get one if you have the bubble debuff). This works really well for me, in fact, frost phase is one of my favorite phases in all heroic modes of DS (because this makes it so easy)

    edit:
    of course, this method doesnt need any communication in vent/ts at all - which makes the fight less stressful for everyone (and people can talk about more important things)

  13. #13
    Quote Originally Posted by Harryhoudini View Post
    Here's the link to the guide we found really useful for the lightning phase.

    http://www.youtube.com/watch?v=leEuGBDmyI8

    My guild uses that tactic for lightning phase, and it works really well.
    The lightning phase is usually over on 10-15 seconds or so, greatly reducing the strain on the healers.

    Only wipes in that phase we experience nowadays is when the conductors bug out and refuses to chain, or chains very late.

  14. #14
    My guild does the lightning phase the same way you are doing it and it is very easy to heal. Make sure both pairs have their own healer and the third healer just throwing out heals to the raid.

    We have myself (disc priest) healing two going one way and our resto shaman at the time, now holy paladin, healing the other two. Our resto druid stands in the middle and pops a tranquillity and I also provide a barrier for the ranged stacked in the middle.
    Last edited by JakeXP; 2012-04-23 at 06:08 PM.

  15. #15
    For frost, we healers and ranged stack in the middle. and we split the mdps teams with one going left and on going right on the beacons. Assign one healer to dispel and heal on mdps group, one to heal the other mdps group, and one to keep the center stack healed. Other than that you just need the healers to have a CD rotation, probably needing 2 CD's to get through it if your dps is reasonable.

    as for the dispels, as others have said, it is the players job to get into the bubble quickly. also, a dedicated dispeller should be seeing the frostflake cast land on a target so they should have some visibility to know when the person is exactly in the bubble. short of that, however, the debuffed players has 3+ seconds to get in th ebubble and then the dispel is a comin'.

  16. #16
    Quote Originally Posted by hotdothot View Post
    From a healer and dispel perspective:

    Your dedicated dispel-healer should set up his addons to see both the frostflake debuff AND the sort of waterlogged debuff you get while standing inside the bubble. If someone gets frostflake, he just has to run inside the bubble, and as soon as your healer sees BOTH frostflake and the bubble debuff on the player he can dispel without worrying of laying an ice patch (you don't get one if you have the bubble debuff). This works really well for me, in fact, frost phase is one of my favorite phases in all heroic modes of DS (because this makes it so easy)

    edit:
    of course, this method doesnt need any communication in vent/ts at all - which makes the fight less stressful for everyone (and people can talk about more important things)
    This is perfect for you imo. When we were working out this fight it was completely beyond me how someone could fail to run round and round and round in a circle and not die. Impress on people that this phase is about NOT dieing. Dps is absolutely secondary. The enrage isn't tight.

    The problem I find is people just want to get one more hit in on the crystals and the wall gets too close. If they aren't almost licking the icewall ahead of them then they are in the wrong place.

  17. #17
    Asign one dispeler for ice phase, his main priority is to watch and dispel, other two should do the healing. As for crystals, you should kill first one, then on next one you duck the wave and finish off the crystal, move on to next one, duck, move on to last one and duck as much as its needed. We do one crystal (apart from first one) on two goes aka one duck (run to bubble, let ice wave pass). If you cant do that most likely you need to push up the dps. Also make sure the people run to middle as soon as they get frostflake on them, drop anything they are doing and run straight to bubble. Also your rogues,mages,palies,druids can dispel themselves (unless they are very unlucky and get two frostflakes in a row) so they can help dispeler abit (atleast druids can dispell all the frostflakes themselves). Also dont forget to use aspect of pack for ice phase as you only get dazed when ice falls on you and it falls on you only when patch on ground disapears.

  18. #18
    Could try using less tank.

  19. #19
    Quote Originally Posted by Qij View Post
    doing this will also make ice phase last twice as long.
    Yeh but there is like 0 healing needed and since there should be no problem with Enrage timer why worry about the time. It's not a race

  20. #20
    Deleted
    We do the lightning phase with 8 players while 2 healers are in the middle. 2 players are by the 1st rods on each side, 4 other players are ready standing by other 4 rods. When the 2nd rod on each side is destroyed 1st player runs over the room to the last rod while 2nd player moves on the other side of the 2nd rod where 3rd player is waiting and they destroy the 3rd rod. Than 3rd player moves on the other side of the 3rd rod where 4th player is waiting and the destroy the 4th rod. Now the one last rod is remaining and the 1st players crossed the room so he can destroy the last rod with 4th player who moved to the other side of the 4th rod.

    This way you can destroy the rods very quickly in about 10-15 seconds.

    For frost phase we let melee and tank run around while range and healers move to the middle. Split range dps so each pillars gets the same amount of dmg.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •