Originally Posted by
Endus
Call of the Elements is not better for Resto. It has an 8 minute cooldown. It would mean 5 Mana Tide Totems in that period, rather than 4; not a huge boost. If you're thinking of Spirit Link Totem, you're entirely off-base; SLT works amazingly well with Totemic Restoration. In that 8 minutes, you normally can get 3 SLTs off based on the CD (one early, one at ~3.5-4 minutes, one near the end), due to the 3 minute CD on SLT. Totemic Restoration gives you a 4th. If you took Totemic Restoration, and canceled SLT at the halfway mark (3 seconds is enough, with proper timing, to mitigate a big splash of AoE, and you only need one tick of the health distribution in most cases), it effectively gets a 1.5 minute CD. Which means you can fit in ~6. Totemic Projection also has clear situational uses, letting you toss totems like SLT into the pack where it will do the most benefit, rather than having to run into position first. So no, CotE is by NO reasonable argument the best choice for Resto.
HTT is not king for Resto. HTT provides one burst of healing on a CD. AG provides strong single-target healing on a similar CD. Conductivity provides either decent healing while using Telluric Currents for mana regen or insanely good AoE heals on stacked targets, and doesn't have any CD at all, it's up every time you cast Healing Rain. All three have obvious, but different, uses for Resto. If anything, I'd say Conductivity is the bigger winner for Resto, rather than HTT.
Conductivity might not have much use in Elemental PvP, but that's a spec/role niche, and talents are not intended to be equally useful for every spec under every set of circumstances. If that's what you thought the talent design would provide, you were grossly mistaken.