Originally Posted by
stgeorge78
There is no better gear available for Barbarians. Act 1 gear is numerically limited so that the perfect max you can get is 500 dps 1H, 200 resist all and about 6000 armor. Even with twice that, you will still rocked in Act 2 (anyone claiming otherwise either is flat out lying or a YouTube celebrity with perfectly farmed and gifted gear from his hundreds of fans like Athene or Kripp or Psycraft) Anyone claiming they have "better" gear, bought it from the AH and is in fact using Act 4 gear (you can tell because Act 4 gear has 6 affixes for Rare gear). So man up and show us your gear or post a video of you "clearing" Act 2 as a Barbarian wearing only Act 1 gear - when in fact, the truth is either you never played a Barbarian in Inferno or you are probably running like a girl from checkpoint to checkpoint corpse grinding your way to the end of the Act.
Trust me, no one will take up that challenge because it's simply not possible.
One person on the official forums made a claim that Barbarians are viable in Act 2 and when challenged on it, he turned out to have 65k dps, 1200 resist all and 15000 armor from about 50 million gold worth of gear... and he was still dying in Act 2 if he took on elites.
It's broken. Blizzard knows it broken, but since they aren't collecting a monthly fee, it won't be fixed until the expansion.
---------- Post added 2012-06-03 at 03:29 AM ----------
Diablo 3 is just as complex as WoW - in fact, overwhelmingly complex when you consider the builds, combinations of scaling to players and difficulty levels. Blizzard successfully tests WoW by putting the entire game out for beta (like MoP is right now to over one million people).
They failed to successfully test Diablo 3. No one is claiming Normal through Hell wasn't well tested, they did a fine job on that. But Inferno, they admit themselves they could not beat it, which means they did not test it end-to-end. There is no one at Blizzard who tested a Barbarian using Act 1 gear.
Whatever testing they did was completely invalidated when at the last minute, they doubled all the damage and health numbers in Inferno. Anyone who works professionally as a QA person would quit if they cared about their integrity if they were forced to OK a game that got changed like that right before launch without any testing.