Originally Posted by
Reucht
I actually read this thread front to back, what a huge waste of time. Morrowind, I don't know what you expect, all the so-called "flaws" were known before the beta. They didn't magically disappear, but yet you wanna make sure the rest of us know GW2 doesn't have the classic wow-like PvE? Or you wanna make sure we know we might get bored by the time we hit 80? I can assure you, Morrowind, we're on top of things. More on top than you, that's for sure.
PvE is player vs enemy (or computer) and GW2 has plenty of this. Then over to your awesome sentence, quoted above: "I wanna grind 80 lvls and then start the game" or "I wanna start the game", I know which one I'd choose. Being max lvl in WoW is idling in Ironforge/Orgrimmar while you're waiting for your PUG to start/disband or your queue for LFR/Dungeon to pop. Please don't make it look like it's anything more. Also, "The rest is done for cosmetic items", big fucking deal, there's a huge crowd for this kind of thing: e.g. Transmo in WoW, guess what GW2 has it too.
You might get bored if you ravage the content like you do in WoW, hurry the fuck up to the level cap, grind your ass off in certain dungeons (not all, obviously, you're not running dungeons where you don't get any interesting loot, duh /sarcasm), join a guild where you get frustrated cuz of long-term members getting loot before you do and slackers getting loot before you do. Getting ready for the raid and then having it cancelled because that one tank/healer/essential class for boss X didn't show. Running LFR/PUGs where you get pissed off at others because they couldn't handle boss X with a minimum of communication. Been there, done that. In before "get a decent guild/group" etc.
And then you have GW2, which has no weekly demands, no fixed raid times, basically all very casual (unlike WoW), where you can run around with your friends all scaled to the same level, kill big-ass dragons and other bosses whilst exploring the world. Have a few hours to spare? Go to one of the crazy hard-ass dungeons and kill some stuff there. For the rest, you can jump in and out with whatever time you have. You'll never feel alone in GW2 since DE's attract flies like a big old pile of shit. You all look the same till lvl 30, but then the versatility of this game starts to show, be it in character progression: 10 skills you can choose out of 30 weapon skills, 40 slot skills and 70 trait points or in gear progression: this supposedly picks up after lvl 30.
So, in conclusion Morrowind, GW2 didn't meet your expectations (after what? 72 hours?), too bad, but you should have researched it a bit more before hyping it up in your own mind. It has a lot of good stuff and it ditched a lot of other game's bad stuff, they made the bold move to not copy WoW like so many others have tried and many more have failed, but they created a game which they wanted to play and which I want to play.
To each their own, I wish you happy adventuring in WoW, but I'm sure you'll be back after you're burnt out on content expansion M.