Which is why i questioned the need for 3 specs, clearly blizzard recognized that some classes have a need for more than 3 specs eg Druids
And based on this, the rogue class could be cut down to 1 talent tree.
I would not remove any ability's or functions just the need for 3 redundant specs which pretty much play the same
How is my premise flawed
---------- Post added 2012-09-10 at 04:57 AM ----------
The talent trees seem to be filling a role, tank, healer, melee and ranged dps
There are no other roles to fill, what i was getting at is that each of our specs and ability's are so recycled that like 90% of our game play involves pushing the exact same buttons why could they not simply do away with the extra branches and i think i said "Fat space butter fly"
And simple have 1 pure rogue class with perks which define your game play
I just don't see a need for these "Extra" talent trees when we could simply chose our perks
I just don't get it