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  1. #1

    the solution to this brawlers guild nonsense

    first of all, getting entry at first by buying a BMAH invitation, is fucking stupid. now, since 5.1 is removing the raid group requirement to enter raids, here is a novel idea....

    YOU SOLO CONTENT TO GET AN INVITE.

    like say, solo kara, and get an invite. it cant be something only blood dks can do.

  2. #2
    I don't really like that idea.

    It should be some sort of questline tbh
    Shuttle of Illidan

  3. #3
    How bout..... no?

    If they return to the original invitation concept (just freaking show up!!!), but expanded the number of instances that the Brawl Guild can spawn, then it will work out.

  4. #4
    High Overlord
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    I agree the BMAH way to get an invite is rubbish, but I'm not sure of a better alternative. They want to make invites rare enough so the Brawler's Guild isn't packed with people waiting hours for a chance to fight, but make it accessible to everyone... tough call

  5. #5
    Make it into an independent instance for everyone.

    Period.

  6. #6
    Quote Originally Posted by Shuttle View Post
    I don't really like that idea.

    It should be some sort of questline tbh
    A questline that has you solo all the old raid up to lvl 80???
    READ and be less Ignorant.

  7. #7
    Quote Originally Posted by Squaddles View Post
    I agree the BMAH way to get an invite is rubbish, but I'm not sure of a better alternative. They want to make invites rare enough so the Brawler's Guild isn't packed with people waiting hours for a chance to fight, but make it accessible to everyone... tough call
    Well, the solution is to change that retarded one fight per faction per server bullshit nonsense. Seriously, that's fucking dumber than the BMAH invite.

  8. #8
    Deleted
    Quote Originally Posted by PrairieChicken View Post
    Make it into an independent instance for everyone.

    Period.
    Isn't the point that other people can affect the outcome of the battle by throwing expensive bananas or roses on the contestants?

  9. #9
    They could actually use all that shiny asshattery they've been fooling around with (a.k.a Cross Realm Zones) and put 5 people per instance at a time instead of letting the entire server have at a queue.

    But that would be too useful.
    Last edited by Veliladon; 2012-11-04 at 04:32 AM.

  10. #10
    Honorary PvM "Mod" Darsithis's Avatar
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    I don't see how this would be useful. I don't feel the current idea is a good one, either, but I don't think this is any better.

  11. #11
    Deleted
    I was super 'syched for Brawlers guild, now i guess im just gonna let it pass for 2-3 expansions (Can't really be arsed to camp BMAH), sucks that they decided to make it this way.

  12. #12
    I would rather see some kind of quest chain or random drop off mobs in Pandaria than it being BMAH only.

  13. #13
    Herald of the Titans
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    The solution is simple.
    First toon gets a quest that introduces them to a Brawler's Guild representative. Person does a quest chain and builds enough rep to get invited to the fights. At max rep level the person gets a chance to buy special invitations that are BOA. Those invitations let them invite their alts to the guild without needing to do the quest chain. Those that don't want to wait till max rep to invite their alts can buy invitations from the BMAH.
    Of course this might be exactly how it is planned already so the ultimate solution is to wait for further clarification.

  14. #14
    Didn't they say that people who are already in will be able to invite? I imagine at first invites will be rare and expensive on the BMAH, but as more and more people get in, it'll be easier to pay someone to invite you. The number of people who can invite will increase exponentially over time.


    "Brawler's Guild
    Entry into the brawler’s guild is by invitation only. Invitations can be found on the black market auction house or by invitation from somebody within the guild."

    Not sure yet if this means an NPC gives out invites or if it means that other players can invite.

    But really each server/faction probably only has a few really good soloers. Half the entertainment of this feature will be watching the public fights and throwing bananas at the guys you don't like. It's really supposed to be a cool server community type-thing, so making it instanced would defeat the purpose.

  15. #15
    i just want to see the first people in, earn it. buying a pass with gold is just a lame idea.

    at least this way, you cant monopolize the guild for the first few weeks by camping the BMAH. although im hoping that npcs send out invites to players automatically if say, they reach a certain rep level, or do dungeon/raid content to get access.

  16. #16
    lol wut?

    I have to do vast amount of things I don't like, agree with or have time for (dailies) in order to participate in optional content that I want to do (raids), and now you guys get to do things you don't like (make/spend gold) to participate in optional content you want to (brawlers guild). So this to me seems entirely consistent with Blizzards design decisions this xpac.

    I've repeatedly said the path should be related to the end goal, and yet the very people in this thread who are complaining about the brawlers guild entry not using this method are the ones popping up in other threads shouting that down, yelling about things being optional content and calling everyone who thinks that the current system in which the end thing bears no relation to the process of getting there is stupid is a whiny, lazy entitled whatever. Welcome to how that pans out for you when it's applied to other things. Not so nice when it affects you is it?

    It's nice to not be on the end getting shafted for once. I hope they keep it as is.
    Last edited by Windfury; 2012-11-04 at 06:35 AM.

  17. #17
    Merely a Setback Kaleredar's Avatar
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    The problem with soloing the old raids (BC-WotLK) is that, at this point, most of them aren't particularly challenging or time-consuming. I could solo Karazhan back in WotLK... it does not even approach "challenging" anymore. your average Joe six-blue back in Cata could roflstomp it. As for "soloing old raids as a requirement," fights weren't built around being soloed, and there are some mechanics that are completely voided by certain classes, and some which are near-impossible to do for other classes for various reasons. So instead of having Blizzard go back and revisit numerous old raid encounters and tweak and tune them so one class can't bitch about it, they should INSTEAD do something much more sensible and much more fitting...

    Introduce a single, long quest chain that has you roam around Pandaria, Northrend, Eastern kingdoms, what have you, tackling numerous difficult enemies in a long, grueling quest chain, akin layout wise to the legendary questlines for Tarecgosa's rest and Fangs of the Father. Much more practical, much more diverse story telling opportunities. No complaining about "being stuck with four random idiots," no whining about "repetitive grinding," no need to luck into a raiding guild or camp the auction house like a no-lifer to hock ghost iron, it's nothing but pure, personal challenge. Which is what this Brawler's guild should be about.

    Quote Originally Posted by Windfury View Post
    lol wut?

    I have to do vast amount of things I don't like, agree with or have time for (dailies) in order to participate in optional content that I want to do (raids), so this to me seems entirely consistent with Blizzards design decisions this xpac. I've repeatedly said the path should be related to the end goal, and yet the very people in this thread who are complaining about the brawlers guild entry not using this method are the ones popping up in other threads shouting about things being optional content and calling everyone who thinks that the current system in which the end thing bears no relation to the process of getting there is a whiny, lazy entitled whatever. Welcome to how this pans out for you when it's applied to other things.

    It's nice to not be on the end getting shafted for once. I hope they keep it as is.
    Except you can raid in heroic dungeon gear.
    Last edited by Kaleredar; 2012-11-04 at 06:35 AM.
    “Do not lose time on daily trivialities. Do not dwell on petty detail. For all of these things melt away and drift apart within the obscure traffic of time. Live well and live broadly. You are alive and living now. Now is the envy of all of the dead.” ~ Emily3, World of Tomorrow
    Quote Originally Posted by Wells View Post
    Kaleredar is right...
    Words to live by.

  18. #18
    Is there a limitation on invites? A 10 man guild could put 100k in each to buy out the auction, or 40k each for a 25 man...

  19. #19

  20. #20
    Quote Originally Posted by Kaleredar View Post
    Except you can raid in heroic dungeon gear.
    And you can earn gold and pay to get in any time you like.
    Last edited by Windfury; 2012-11-04 at 06:43 AM.

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