Thought it better to have one thread to discuss all upcoming WW changes. This is not a full list - you can check front page for that - just the stuff that i thought was relevant to WW. Numbers not final obviously & none of this is set in stone yet.
Fire-Charm Battlegear - T15 ~click for full size.
Monk T15 Windwalker 2P Bonus (New) - Your Chi generating abilities have a 15% chance to generate an Energy Sphere, which will grant you 10 Energy when you walk through it .
Monk T15 Windwalker 4P Bonus (New) - You have a 10% chance to gain an additional charge of Tigereye Brew every time you gain a charge of Tigereye Brew.-Build 16446
The 2pc Windwalker PvE bonus no longer drops spheres in a circle. They drop right next to you, much like the Brewmaster's Gift of the Ox, so that you can shift side to side and pick them all up. - Ghostcrawler
Arena Season 13 Set
Changes
Paralysis - 20 yd range baseline now. Deadly reach removed. Is now a physical, non-magical effect, and can no longer be dispelled, grounded or reflected
Paralysis is now a physical, non-magical effect, can no longer be dispelled, grounded or reflected, and its base range has been increased to 20 yards. The Paralysis effect lasts 40 seconds (was 30 seconds) for non-player targets, 4 seconds when used against other players, and lasts 50% (was 200%) longer when used from behind a target.-Build 16539
Charging Ox Wave - 30 sec cooldown instead of 60 sec.
Dampen Harm - Dampen Harm can be cast while stunned now. Its cooldown will now begin when used, not when the effect ends.
Healing Elixirs - extra 5% health when this procs, 15% total.
Tiger's Lust - No chi cost anymore. Can no longer be used on targets that have other temporary speed increases active
Zen Sphere - Can have 2 up at once now. Will auto detonate if they are dispelled or target goes below 35%. No chi cost anymore but 10 sec CD instead.
Chi Wave - Now does 100% more damage and healing. No chi cost anymore but 15 sec CD instead of 8 sec.
Chi Burst - Now does 100% more damage and healing, no longer costs chi but now has a 30 sec CD instead.
Brewing: Tigereye Brew - Activates via 2 chi spent per stack now instead of 4. Damage up from 2% to 2.6% per stack. Can now stack up to 20 times instead of 10 but can only use 10 at a time.
Brewing: Tigereye Brew now gains a charge per 3 Chi used, up from 2.-Build 16446
Touch of Karma - No chi cost anymore.
Chi Torpedo - Now deals 15% more damage.
Path of Blossoms - has been removed.
Spinning Fire Blossom damage now scales from weapon damage rather than attack power. This will result in an intended nerf.-Blue Post
Spear Hand Strike Energy cost removed. Silence reduced to 2 sec -Blue Post
Rising Sun Kick debuff causes all targets within 8 yards to take an increased 10% damage from your abilities, down from 15%.
Windwalker Monk PvP 2-piece bonus now also increases the range of Keg Smash.Official Patch Notes
Cyclone - Will now share diminishing returns with Paralysis and Quaking Palm
We are reverting Cyclone having shared diminishing returns with other forms of crowd control.-Blue Post
The Eye of Sauron is Upon us....We are concerned that fully geared Subtlety, Enhancement and Windwalker DPS are still too high. None of these are particularly easy specs to play, so it might be okay that given that players won't realistically be able to hit their theoretical maxima. Just wanted to let you know they are on our radar.
-Blue Post
New Skills & Abilities
Ring of Peace - Forms a sanctuary around the target for 8 sec, causing all enemies to be silenced and disarmed within 8 yards. Requires Level 60. 40 yd range. 1.5 min cooldown. ~Replaces Deadly Reach.
Ring of Peace has been adjusted. It now forms a sanctuary around the friendly target, causing enemies within 8 yards to be disarmed and causes enemies who cast a harmful spell to be silenced for 3 sec. Moving out of the ring does not remove the silence, but it won't trigger again. The duration of Ring of Peace is 8 sec.-Blue Post
Ring of Peace forms an 8-yard sanctuary around a friendly target for 8 seconds, disabling enemy player auto-attacks in PvP, and causing all enemies (both players and NPCs) in the area of effect to be disarmed for the duration. In addition, enemies that cast a damaging spell while within the area of effect will be silenced for 3-seconds.-Official Patch Notes
Ring of Peace has a 45 second cooldown.-Build 16539
Nimble Brew (New) - Clears you of all root, stun and fear effects and reduces the duration of future such effects by 60% for 6 sec. Nimble Brew can be cast while stunned or feared. 2 Min CD ~level 30 ability for WW & BrM
Combo Breaker (New) - You have a 12% chance when you Jab to cause your next Tiger Palm or Blackout Kick to cost no Chi within 15 sec. ~Old mastery baseline now
Mastery: Bottled Fury (New) - Increases the damage bonus provided by Tigereye Brew by .2% per Mastery per stack.. ~Replaces Combo Breaker as our mastery
UI Update - A user interface alert now displays upon reaching 10 stacks of Tigereye Brew.
Storm, Earth and Fire
40 yd range
Instant
Requires level 75
The Windwalker can summon up to two elemental duplicates that mirror damaging abilities that the Monk uses while they are active. For each spirit summoned, the Monk's damage is reduced: 1 spirit causes the Monk and the spirit to deal 60% of the Monk's normal damage, while 2 spirits will cause the Monk and both active spirits to deal 40% of the Monk's normal damage. Each spirit lasts until the ability is canceled, or that spirit's target dies or otherwise becomes unavailable.
Storm, Earth, and Fire is now a Windwalker spell. Now costs 10 Energy. The Monk splits, summoning an elemental spirit to attack the target. The Monk can split into up to 2 elemental spirits at a time. The spirits will attack their targets and mirror your damaging abilities. However, for each elemental spirit summoned the Monk's own damage will be reduced. 1 Spirit Summoned - Monk and spirit deal 60% of the Monk's normal damage. 2 Spirits Summoned - Monk and spirits deal 40% of the Monk's normal damage. The elemental spirits will last until the Monk cancels the effect or their target dies or is otherwise unavailable. -Build 16446
Storm, Earth, and Fire - Monk and spirits deal 45% of the Monk's normal damage when 2 Spirits Summoned, up from 40%.-Build 16562
Storm, Earth, and Fire is a new ability for Windwalkers. It’s intended to be fill the role of attacking 2 or 3 targets. It’s a rather complex ability, technically, and you’re seeing a very early version of it that still has some significant bugs (which we’re hoping to hotfix soon). To give you an idea of the design intent here, the spirits should mirror your damaging attacks against targets other than the one they’re on (so that it’s not a single target DPS gain). The spirits auto attack on their own. It should reduce your and your spirits damage while they’re out, but the exact tuning for that is still being iterated on. They’re currently -40% for 1 (total of 120% of normal against 2 targets), and -55% for 2 (total of 135% against 3 targets). Non-damaging attacks (such as Spear Hand Strike) should not be mirrored, but damaging attacks (such as Fists of Fury) should. Feedback very appreciated.-Blue Post
Storm, Earth, and Fire: The spirits will not mirror non-damaging abilities like Leg Sweep or Charging Ox Wave. They will mirror damaging abilities like Chi Wave. In the cases of damaging abilities that also heal (Chi Wave, Zen Sphere, and Chi Burst), their healing and yours is reduced. But for other heals which aren’t mirrored (like Healing Sphere, Blackout Kick from the front, or consuming a Healthstone), it won’t reduce the healing. In the case of Zen Sphere, the spirits will cast it on themselves when you cast it on anyone. Note that many of these things aren’t working yet, but should in the next PTR build, or perhaps the one after that. Also, in the next PTR build, attempting to cast it on a target that already has one of your spirits on it will recall that spirit.-Blue Post
Storm, Earth, and Fire does not affect Xuen's damage. The spirits benefit from your Tiger Eye Brew. We agree that a spell with "storm, earth and fire" in the name sounds like a shaman spell, but Warcraft 3 established it as a Pandaren monk ability.-Blue Post