Originally Posted by
Dimzum
In Vanilla you were combat daggers and spammed backstab, SnD and evis (and you rarely had extra points for evis). Alliance didn't have shaman so no WF buff. You would have 4 rogues and 1 dps warrior in a group and tell the warrior to keep sunder up. Combat swords didn't pick up until patch 2.0, but most of us were trying mutilate at that point.
In TBC sword spec was king. Too many fights mobs were immune to poisons and mutilate didn't scale nearly as well with WF. The rotation was simple depending on what set bonus you had. I think with 4 piece t6 it was 3pt SND/5pt Rupture and repeat. My rogue has at the hit cap in TBC with full yellow +hit gems. A 5 man group in a raid would have 2-3 rogues, an arms warrior, an enh shaman. If you were lucky you might have a ret paladin who knew what they were doing.
TBC also had the awesome hemo/combat hybrid for awhile. Blizzard broke the hell out of that spec, but while it was around it was fun. Shadowstep, hemo, sword spec and blade flurry all in one spec.