I've already discussed my first and second biggest complaint with this game... Figured I'd continue down the list.
As always, I love this game, will continue to play it no matter what.
On thing that I despise is the face that spell animations do not match enemy cast bar times.
Example... Any mob with an AOE, you see the red circle on the ground and you run out, BUT, if you do not make it out before the cast bar goes off, you'll get hit (which is how it should be)... BUT... that spell doesn't land until a few second after the cast bar has finished. Whatever you see on the cast bar, add another second or two before that spell actually does damage.
Cast bar ends, you're still inside, but you run 20-30 yards away before the spell lands and BOOM, you still get hit by it. It's so annoying.
They need to make it so the spell lands at the exact moment the cast bar is done. Why is the move hitting me when it's clear to me and everyone else around me that I'm 30 yards away from the AOE area?