Okay, but what's worse? Losing PBoI to post-AT or not using AT at all for Meta, Jade Spirit, and Toxic Totem, which 99.9% of the time ARE ready and line up PERFECTLY for a pull AT because you continue to wait for PBoI?
That If/Then process goes through my head every time I see Meta + Toxic Totem hit 6s left on their duration on pull, and PBoI didn't proc.
Those extra 6s on potion and procs are really helpful though, plus on AT/IV and Heroism. I just can't find a feasible time to use it outside of pull myself
YES PLEASE YES PLEASE YES PLEASE YES PLEASE!
*Clears throat* I don't get why that isn't a glyph yet...
TBH I kinda hope AT is removed in 6.0 and we're given a typical class cooldown FOR ONCE
Typical pulls for me go like this:
(4s pre-pull) Evocate
(2s pre-pull) Potion and Mirror Image
(0.5-1s pre-pull) Charge up a Frostbolt
(Post-pull) Fire Frozen Orb and another Frostbolt.
(Trinkets proc) Nether Tempest (finally) and use Procs as they appear.
(If PBoI procs or doesn't proc and there's 6s left on Meta/Toxic Totem) Alter Time, where PBoI will (almost definitely) proc if it hasn't prior.
(PBoI procced during AT) Cry like a bitch and continue the rotation.
(PBoI procced pre-AT or post-AT) Cheer and stamp your foot repeatedly out of auto-piloting your muscles.