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  1. #1
    Deleted

    Removed realm first boss achievements

    Why did they remove the personal feat of strength AND the titles for a realm first kill? I find it really stupid that i cant even link realm first from another character because its bound to the guild and im also really dissapointed that they removed the titles. Why did they do this?

  2. #2
    Problems with merged realm pools.

  3. #3
    Deleted
    Well, one problem is obviously that the weight of a realm first depends a lot on the realm you are on. On some realms the realm first may be a world 1000 guild. My realm have 4 guilds in the top 50s for example.

    Another is that players that get rotated out for the final boss does not get the achievement when it really was a team effort. Having a 30-35 player roster and only 25 players recieving the trophies because they were there to cross the finish line regardless of how much the other 5-10 players helped is just bad design. In my opinion it makes sense.

  4. #4
    Quote Originally Posted by Puri View Post
    Problems with merged realm pools.
    the changes were made well before that.

  5. #5
    i think the main reason was that people would have to sit their mains and bring in alts or just get rotated out. which imo is dumb to take it away. considering that now titles are account bound, bringing in an alt instead of ur main shouldnt matter at all. and for those unlucky few that would get sat because of their class, that sucks but taking it away from 25 other people because of those few people not getting it?

  6. #6
    Quote Originally Posted by Firefly33 View Post
    Well, one problem is obviously that the weight of a realm first depends a lot on the realm you are on. On some realms the realm first may be a world 1000 guild. My realm have 4 guilds in the top 50s for example.

    Another is that players that get rotated out for the final boss does not get the achievement when it really was a team effort. Having a 30-35 player roster and only 25 players recieving the trophies because they were there to cross the finish line regardless of how much the other 5-10 players helped is just bad design. In my opinion it makes sense.
    This entirely.

    Quote Originally Posted by kaamila View Post
    i think the main reason was that people would have to sit their mains and bring in alts or just get rotated out. which imo is dumb to take it away. considering that now titles are account bound, bringing in an alt instead of ur main shouldnt matter at all. and for those unlucky few that would get sat because of their class, that sucks but taking it away from 25 other people because of those few people not getting it?
    Yes, take it away from those 25 because of that in my opinion. As the other one I quoted said it was a team effort, in any sort of team sport its not the players who are on the field who get a win, it is the whole team.
    You're just jealous because the voices are talking to me!

  7. #7
    Good, maybe now less people will go raiding 30+ straight hours risking their health, just to get a realm 1st achievement that at the end, NOBODY CARES ABOUT...

  8. #8
    Deleted
    Quote Originally Posted by MaxJr View Post
    Good, maybe now less people will go raiding 30+ straight hours risking their health, just to get a realm 1st achievement that at the end, NOBODY CARES ABOUT...
    Seriously, who raids 30 hours in a row?
    Last edited by mmoc4d8e5d065a; 2014-01-19 at 06:05 PM.

  9. #9
    Quote Originally Posted by Firefly33 View Post
    Seriously, who raids 30 hours in a row?

    - - - Updated - - -



    Seriously, who raids 30 hours in a row?
    lol

    Seriously, who raids 30 hours in a row?[/QUOTE]

    lol

  10. #10
    Quote Originally Posted by Firefly33 View Post
    Seriously, who raids 30 hours in a row?

    - - - Updated - - -



    Seriously, who raids 30 hours in a row?
    Nobody does that.

  11. #11
    Quote Originally Posted by Firefly33 View Post
    Well, one problem is obviously that the weight of a realm first depends a lot on the realm you are on. On some realms the realm first may be a world 1000 guild. My realm have 4 guilds in the top 50s for example.

    Another is that players that get rotated out for the final boss does not get the achievement when it really was a team effort. Having a 30-35 player roster and only 25 players recieving the trophies because they were there to cross the finish line regardless of how much the other 5-10 players helped is just bad design. In my opinion it makes sense.
    I got screwed out of the 25 man hc lk one because they decided to do it early cata on a day I ended up being about 5 minutes late. I had been there for months of wiping not missing a single raid and the raid leader felt bad and even the guild leader whispered that the second someone messed up a defile I was in and of course being lvl 85 they 1 shot it. Also goes to show how bad my realm was lol.

  12. #12
    Quote Originally Posted by purebalance View Post
    I got screwed out of the 25 man hc lk one because they decided to do it early cata on a day I ended up being about 5 minutes late. I had been there for months of wiping not missing a single raid and the raid leader felt bad and even the guild leader whispered that the second someone messed up a defile I was in and of course being lvl 85 they 1 shot it. Also goes to show how bad my realm was lol.
    At least there was no fancy title for the LK HC 25 Realm First :P

  13. #13
    Another reason why they removed them as personal achievements is the impact that they had on guilds. Most 25 man realm first level guilds need to run a roster of 30-35 people, and most 10 mans probably like 12-13. You can't have every one in for the kill, and people that sit out were not getting the achievements. That creates a lot of drama and a lot of hurt feelings - especially when you're talking about something like the Death's Demise or Grand Crusader titles on top of the realm first achievement. It's probably for the best that they were removed, although I guess they could have awarded them for being in the raid group and not the instance as a workaround if they wanted.

  14. #14
    Quote Originally Posted by Tiberria View Post
    Another reason why they removed them as personal achievements is the impact that they had on guilds. Most 25 man realm first level guilds need to run a roster of 30-35 people, and most 10 mans probably like 12-13. You can't have every one in for the kill, and people that sit out were not getting the achievements. That creates a lot of drama and a lot of hurt feelings - especially when you're talking about something like the Death's Demise or Grand Crusader titles on top of the realm first achievement. It's probably for the best that they were removed, although I guess they could have awarded them for being in the raid group and not the instance as a workaround if they wanted.
    Then you would have had guilds selling titles for exorbitant amounts of money.

  15. #15
    Quote Originally Posted by purebalance View Post
    I got screwed out of the 25 man hc lk one because they decided to do it early cata on a day I ended up being about 5 minutes late. I had been there for months of wiping not missing a single raid and the raid leader felt bad and even the guild leader whispered that the second someone messed up a defile I was in and of course being lvl 85 they 1 shot it. Also goes to show how bad my realm was lol.
    at least the people with the FoS can't brag, soon as someone see's the date they'll get laughed at.

  16. #16
    They promoted really shitty ways of playing. People playing longer hours than is healthy, people jostling rosters around and screwing their own guild mates over, people basically finishing off YEARS of Blizzard's work in a matter of weeks and then not having any further content to look forward to for over 6 months (well, depending on the tier). It burned players out and wasn't good for the game.

    I get that there are a number of players who are into Realm First stuff, but it's not good for the game and it doesn't promote a healthy way of looking at things. It's one version of "winning" for some people, and a lot of people enjoy the "win at any cost" mind set, but MMOs and "winning" don't make a very good combination, long term.

    There were no Achievements when AQ opened. But for anyone interested, at the time, there was no question who managed that "realm first" on any server you might be interested in.

    They were available for a while, and Blizzard decided that it promoted a style of play that they're not actually interested in supporting, or encouraging. It was super exciting for an absolutely miniscule number of players, smaller even than the super hardcore, uber elite raiders. It wasn't worth the damage it did to player communities.
    "Bananas, like people, sometimes look different when they are naked." Grace Helbig

  17. #17
    Cool titles are more the domain of top CM times now

  18. #18
    Quote Originally Posted by Natentaters View Post
    Then you would have had guilds selling titles for exorbitant amounts of money.
    Not really, because you couldn't really afford to 24 man a first kill on a difficult boss. You would risk losing server first and/or overall guild rank by deliberately running a man short, so no one would do it.

  19. #19
    Quote Originally Posted by Socialhealer View Post
    at least the people with the FoS can't brag, soon as someone see's the date they'll get laughed at.
    True. Any of my other realm firsts were actually somewhat during current content.

  20. #20
    Cutting edge really replaced the realm firsts anyways. Guilds started transferring onto dead servers just to have an easy shot at realm firsts.

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