Plaguebear as you spell it, is a talent which is currently on the same row as Unholy Blight, and its only 1 day old!
At least give it a tiny benefit of the doubt that they haven't come up with the perfect talent yet.
Imo Plaguebearer sounds a fine design, option of a passive disease talent vs a cooldown talent.
This sort of choice is similar of many other classes talents, Passive vs Active vs Cooldown
Whats so terrible about Festering Strike now?
Its a strike that converts death runes, does ok damage and extends diseases.
Talented with Necrotic is even better since it extends the 15 stack of Necroticy goodness.
Thats exactly what they are doing right now with making Roiling Blood baseline and replacing it with the Plaguebearer concept!
I doubt that 1 day old concept is the final change to that tier.
You clearly missed the memo about the Empowered Pillar of Frost Perk:
This "real" issue was solved in 5.2 when they made Blood Boil keep Frost converted Death Runes as Death Runes and made it so Icy Touch converts Frost to Death Runes if you're too lazy to Festering Strike twice at the start of a aoe phase.Empowered Pillar of Frost
Pillar of Frost provides an additional 10% Strength and no longer costs any runes.
They're even making it better for PvP with the new Glyph of Ice Reaper, which lets Chains of Ice convert Death Runes.
Hmm let me post the exact Tweet:
From the sound of that quote seems the damage of Blood Boil will get moved into Pestilence.Originally Posted by @Celestalon
Although like the comment above about plaguebears: the Roiling Blood removal, Blood Boil>Pestilence change might be very early days, they might even decide its easier to implement in another way.
One final tweet this morning to go with the Blood Deathcoil news:
This is great, since Death Coil currently costs 40 RP baseline and is reduced by 20% as Unholy to 32 RP.Originally Posted by @Celestalon
Hurray for fixing the weird 32 RP cost that Unholy currently has!