Originally Posted by
CandyCotton Marshmallows
You want to cherry pick your definitions to support your -opinions- and try to dismiss everyone else's opinions.
Other MMOs are not irrelevant. Any stable MMO out there isn't. Many MMOs are successful now.
The argument was, remove other forms of raiding outside LFR, and you claim raiding is the foundation ... well, just like you can still travel on ground mounts (a lesser form of travel); then you would still be able to raid, even forming your own groups for the raid; just at a lesser level.
Raiding being the 'core' of the game for you, is purely opinion. Why do you think they have so much variety and constantly adding more? For the people who don't raid, nor do they have any desire to.
Here is the key you are missing, MMORPGs are not raiding sims; they are multiplayer online role-playing games. RPGs is the base of the genre, MMO is a modifier that simply explains you can play with a lot of people online. RPGs are about character development and the world your character exists in. You want to be a raider, killing the latest threats; some want to be an epic pet battler, training and caring for their champions; some like to collect the pets and mounts for vanity sake; some like chasing achievements; some are all about the lore and the WORLD (of warcraft), getting loremaster, farming mats, etc; some play for the economy, farming mats, crafting, playing the market; some strictly PvP, they live and breath in game for the challenge of fighting other people and besting them.
You cannot decide for others what the core of the game is. If it was only about raiding, you'd see even fewer subs. Very few, actually. Why do you think there are still 7 million right now with no real hope for fresh content until the end of the year with a 7 month old tier? All the non raiders and their non-raiding activities.
Now, your lack of empathy is the real issue in the discussion. People can understand that you love to raid. People try to give you examples to help you relate to why the issue of flight matters to them; but you lack the depth of character to even attempt to understand and respect anyone with a differing taste or opinion than you; even though your core focus is anti-MMORPG (instanced raids could be a lobby based game with no world to it; or small lobbies like PSU had). Flight is important (at max level) to a lot of people. Having an island or two doesn't negate the ability of flight overall since people can avoid those and still fly in the rest of the content.
Flying doesn't equal skipping everything ... it is about freedom and control. It is about sightseeing and bird's eye view. Nearly no one is asking for day one flight at 90 on draenor. They are looking for day 1 flight at 100, after they did all their questing in all the zones.
Blizz is going full on grind. This is why, 7 months into the tier, these legendary quest buffs are only a week or two long, not permanent. It is why they want you on the ground (and development cost reduction not having to worry about skybox or polish from all angles). Restrictions and grind are their current way to throttle you against fun.
I play other MMOs, they don't have flight. That doesn't mean I can't appreciate and respect the only MMO that has it in this form. It is a key feature -advantage- over other games of the like. I enjoy those other games, and with each restriction, with each removal, with each redesign, I get closer to leaving for good. I hate what they've done to a couple of my favored specs, I can't stand the direction they are going for mobility and cc, I don't think max level flight removal is a good idea, the stat squish is unnecessary, the gear is getting ridiculous and they ignore the plea for a hide (hideous) shoulders option, as well as many other things. Why do I keep resubbing for a month now and then? Because I LOVED the game in Wrath, I still want to love the game now; it has merit, but it pushes me away at nearly every turn.
People complaining and wanting things like max level flight left in, are people that enjoy the game and want to continue to enjoy the game. If you think raiding is what the game is about, then flight doesn't matter to you, and you should just support those who want it, because it doesn't hurt you (nor does it hurt those who can just not buy flight, and use their ground mounts, I've done it on my mage in Mists, it is fully possible to play without flight in Mists). There is no good reason to take away max level flight. The whole story about a guy in a stronghold is a quest; you do that while leveling, when you don't have flight anyway.
I think, in the end, this is going to push MORE people into sitting in the current city (or one of the others) or their garrison possibly. There will be less people in the world, because no one wants to wade through lowbie mobs dismounting them, basically killing trash on a constant basis, just to get from point A to point B.
Here, I'll give you something even better to get the RAIDERS in the world. Remove summoning altogether. They removed 'have group, will travel', now remove lock summoning portals (ability prune or make it do something else), and remove summoning stones in the world. Make -everyone- run to the instance outside LFR/LFG. You, the epic raider, will have to run across the zones on your ground mount, through mobs, to get to the instance. No waiting for summons.