Is there any talk of them making new Phantasy Star or FF games like the turn based classics instead of the Online Universe crap?
Is there any talk of them making new Phantasy Star or FF games like the turn based classics instead of the Online Universe crap?
Some titles out for the 3DS and Wii U in Japan, I don't believe they've been localized but they I think they are planning to at some point. Hopefully.
Also, some really good entries on the DS if you can find some copies. I really enjoyed Sentinels of the Starry Skies, felt like a legit old school turn base RPG. With some new elements added as well.
Last edited by Digglett; 2014-07-05 at 07:27 PM.
It's from an interview after Bravely Default's worldwide success: link
I personally took it as that they are going to continue to make 'traditional' JRPGs like Bravely Default. I doubt they are going to change the action direction FF is taking.
Dragon Quest XI is currently in development.
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"I would let Anduin ravish me." - aiko
New Phantasy Star based on original Sega series will be cool.
https://www.youtube.com/watch?v=ZmUguq-jfl8
I know it's not "official" but it still looks like a fun throw back if you enjoy the originals. Send him some support if you'd play.
Last classic Phantasy Star was released 20 (!) years ago. There is just no way that Phantasy Star V will ever be released.
Final Fantasy on other hand... FF XV will be more like Action game, so the only way we will see return to classic Final Fantasy will be with FF XVI, which will be released minimum in 5 years from now.
The great thing about FF is the differentiation between the Main Series and Spin-offs. you probably wont see a new Main title with the old mechanics, but there is place for such things in the franchise. I think the last FF title with a 'classic' system was FF: 4 heroes of light for the DS. Bravely Default is a true representation of the classic turn-based formula, and a FF title in all but name.
I wouldn't expect a game of this kind with modern day graphics released for the new consoles for full price though. the main audience doesnt want top-notch graphics anyway, because they are looking for something else in these games (as well as a bit of retro nostalgia)
my favorite final fantasy combat system was X. im a big turned based stratagey game guy so being able to plan out members turns and order was fun for me.
they keep coming back to ATB system but i dont care for it. we'll see how FFXV turns out. i think u either have a complete action RPG(like dragon age 2, kingdom hearts) or random encounter turn based fights (like the older final fantasys and ffx)
You can tune a piano, but you can't tuna fish.
They aren't planning on localizing any of the 3DS games, if they were there would have been release dates announced at E3. Square Enix is an arrogant company run by ignorant fucks who don't understand what gamers want. For almost a decade they have pumped out mediocre RPG's that hardcore fans don't want and have ignored the constant complaints from the fans that every Final Fantasy game since 9 has been shitty in some way and taken away from the classic feel of the franchise. Dragon Quest has been getting terrible treatment from them since they acquired Enix and it only gets worse as the months roll by. They care more about porting all the old games to Android and iOS then they do to translate games that 3DS owners have been begging for internationally since they were announced. Dragon Quest Monsters 1 and 2 have both had remakes as well as the remake of 7, none of which will never see the light of day outside of Japan so long as Square Enix holds the rights to the franchise because they are holding the series hostage.
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It would be in their best interest for them to fix Final Fantasy because as far as I am concerned the last good games in the franchise were FFTA2 for the DS and FF10 for the PS2. Kinda pathetic that they have only made two great games that one could consider recent and both are almost 10 years old already.
I'd love to see another 'classic' Final Fantasy complete with a world map, loads of side quests, turn based combat, a solid story and interesting characters. I loved Final Fantasy 9 and 12, so something similar to them would be brilliant as well. I want a large, non-linear world to explore and lose myself in.
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"I would let Anduin ravish me." - aiko
I don't know why they wouldn't translate them, especially after ff 14's screw up. It can't be that difficult or expensive. They wanted to restore their good name but chose to deny international fans of good titles.
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I hated everything about 9, and 12's combat.
Lightning Returns hasn't sold well at all. 13 sold about as well as a mainline FF game should, and 13-2 sold pretty decent for a low budget sequel reusing all the assets of 13.
But let's be honest here, FF13 has a lot in common with FF10 and nostalgia glasses hide it. It was clear they tried to make the game like FF10, and tried to make the combat system similar to 10-2.
FFX and FFXIII linear... check
X and XIII hallway simulators with way too many cut scenes... check
X and XIII both have over the top either whiny or annoying characters. The only ones even tolerable are Auron, Lulu, Sahz and Fang.
X and XIII both have a large open area that opens up 25ish hours into the game, and is the only such place in either game.
X and XIII both have a retarded boss who you don't even have a clue of what he is actually trying to accomplish and keeps reappearing in Barthandelous and Seymour.
Both games suck the hard one and 13 tried to mirror 10 in most aspects, but at least XIII had a fun battle system and wasn't the easiest main line FF game ever(that being X).