with 14 people the mob was at 100k life and you had to heal it to 500k. that's all you do, just heal it to full before it reaches the centre of the room (where it becomes empowered, ends up outside and rapes the raid)
presumably it's gonna scale, but surging mist/ReM wasn't working (only soothe + envelop) so it was, naturally hard, to heal them up. idk if we can heal people outside while inside: i definitely didn't see my ReM tick on people outside while i was inside the stomach though.
that mechanic just sounds like a hpal/resto shamans/monks wet dream.
This whole fight works really well with the monk kit.
btw pretty sure that spirit w/ on use crit trinket is bis.
Last edited by Supliftz; 2015-04-23 at 02:13 PM.
Are the trinket values final or are the numbers not done? Because as it is some of the mythic trinkets are really underwhelming
http://ptr.wowhead.com/item=124231/b...et-1&bonus=567
is worse than my mythic blast furnace using geodews stat weights, even if you punish the blast furnace proc by like 50% because it's unreliable, its still better.
http://ptr.wowhead.com/item=124232/b...et-2&bonus=567
Is even debatable if it's a upgrade, it depends how much you value the on use vs proc. If you take the average uptimes the blast furnace is far ahead, this one will probably come down to the fight, but i'm not a fan of trinkets from old tiers being good, let alone possibly still BiS (depends how the leech/class trinket works out)
(701*2.45)+(476.68*1.09)= 2237.0312 From furnace
(502*2.45)+(827.5*0.98) = 2040.85 that spirit/crit
Those are with no punishment/bonus for (un)reliability. If anyone could check that i'm not being dumb and missing something obvious that'd be great, but as it stands autoclave + elementalist's are better with the current stat weights than every mythic trinket that i'v done the math on (leech/class excluded)
The stats on the trinkets are probably undertuned, there's no reason why spirit on trinkets would go down this tier.
At correct spirit levels for the ilvl, I would imagine the massive crit proc with huge burst phases would be most ideal for monk.
Last edited by Supliftz; 2015-04-23 at 04:00 PM.
Yea, as soon as they get a bit of spirit added to them they're all much better, although if the spirit continues in the trend it has we're not far off being unable to OOM without RJW, like all out chi generators and spending the chi will be mana neutral or positive, i feel really close to that point right now, will feel kinda weird to have a single spell that we actually have to pay attention to mana for using
The leech trinket seems pretty useful if I'm understanding it correctly. It won't help you much on the meters, but it should be very powerful.
http://ptr.wowhead.com/item=124234/b...nket-4&bonus=0
I'm assuming it means it gives you leech rating, so if you effectively heal someone for 30k with an uplift, they would get ~300 leech rating (with the mythic version), which is around 4.3% leech. That's pretty amazing considering it will scale with DPS gear / fight times / the fact that it will probably be on 10+ people constantly.
Last edited by Pinch; 2015-04-23 at 05:34 PM.
kromrok looks to be a fight with a ton of stance changing
shadow lord tons of burst damage told ya floopa
Last edited by Buildapanda; 2015-04-23 at 10:21 PM.
Mistweaver Monk |
"Those who lead through fear only stay in power while those they govern lack courage." ~ Lorewalker Cho
Responding to comment thread on the actual blog (https://cranecentral.wordpress.com/2...trikes-uptime/)
Their anti-spam thing kicked in and stopped letting me post my work. I wasn't about to post line-by-line, so it's here instead, for all interested parties.
-----------------------------------------------------
Yes, I did see what you guys said, and I was trying to reply :P. It seemed like Hamlet was not sure whether or not the expression
1-(1-p)^(8/(swing speed)) = 1-(1-.1)^5.98325
was correctly giving the %time uptime, though. I'm claiming that it is not correct, nor is 1-(1-.1)^5, nor is the continuous-time poisson process model you did.
Hamlet was correct in realizing that 1-(1-p)^n gives uptime only in the sense of "percentage of autoattacks for which Tiger Strikes is up." That's not the formula we want, though, as you two realized; we want "percentage of time for which Tiger Strikes is up." To help you understand, let me re-derive the formula for the former:
Tiger Strikes average "uptime," for autoattacks ONLY
= P[Tiger Strikes is up at the time of any given autoattack]
= P[Tiger Strikes has procced in the last 8 seconds, given the current time is that of an autoattack]
= P[Tiger Strikes has procced in the last n autoattack swings]
>> where n = floor(8 / T), i.e. Hamlet's definition; T = time between autoattack swings, including haste effects
= 1 - P[Tiger Strikes has NOT procced in the last n autoattack swings]
>> Assume 6.2 proc behavior for now
= 1 - (1-p)^n
Q.E.D.
However, what we actually wanted was this:
Tiger Strikes average uptime for all steady-state time
= P[Tiger Strikes is up at time t]
>> where t is a uniformly random variable in [8.0, infinity) (8.0 to allow steady-state)
= SUM(P[i autoattacks occurred in the last 8 seconds, given the current time is t] * P[Tiger Strikes would proc after i subsequent attacks]) for i = 0 to +infinity
= P[n autoattacks occured in the last 8 seconds, given the current time is t] * P[Tiger Strikes would proc after n subsequent attacks] + P[n+1 autoattacks occured in the last 8 seconds, given the current time is t] * P[Tiger Strikes would proc after n+1 subsequent attacks]
>> See http://imgur.com/OCJYrvM to convince yourself of the above step and the next step
>> Still assuming 6.2 proc behavior
= (((n+1)*T - 8.0) / T) * (1 - (1-p)^n) + (((8.0+T) - (n+1)*T) / T) * (1 - (1-p)^(n+1))
>> for n=5, T=1.6/1.19665, and p=0.1, yields 0.46756992925, which is more than reasonably close to the simulation to give credibility
Q.E.D.
However, this makes assumptions about the proc behavior. The reason I derived the formula the way I did on MMOC is because the MMOC formula is easily extensible to the 6.1 case.
In fact, we can prove the equivalence of the two expressions (i.e. the one above and the first one I derived on MMOC) with some mathemagical algebra.
Tiger Strikes average uptime for all steady-state time
= (((n+1)*T - 8.0) / T) * (1 - (1-p)^n) + (((8.0+T) - (n+1)*T) / T) * (1 - (1-p)^(n+1))
= (1-(1-p)^n) * ((n+1)*T - 8.0) / T + (1-(1-p)^(n+1)) * ((8.0+T) - (n+1)*T) / T
= (1-(1-p)^n) * ((n+1)*T - 8.0) / T + (1-(1-p)^(n+1)) * (8.0 - n*T) / T
= (1-(1-p)^n) * ((n+1)*T - 8.0) / T + (1-(1-p)*(1-p)^n) * (8.0 - n*T) / T
= (1-(1-p)^n) * ((n+1)*T - 8.0) / T + (1-(1-p)^n + p*(1-p)^n) * (8.0 - n*T) / T
= (1-(1-p)^n) * ((n+1)*T - 8.0) / T + (1-(1-p)^n) * (8.0 - n*T) / T + (p*(1-p)^n) * (8.0 - n*T) / T
= (1-(1-p)^n) * (((n+1)*T - 8.0) + (8.0 - n*T)) / T + (p*(1-p)^n) * (8.0 - n*T) / T
= (1-(1-p)^n) + (p*(1-p)^n) * (8.0 - n*T) / T
= 1 - (1-p)^n + (p*(1-p)^n) * (8.0/T) - n*p*(1-p)^n)
= 1 - (1-p)^n * (1+n*p) + (p*(1-p)^n)*(8.0/T)
>> Let N = n + 1 = my MMOC definition of n; => n = N-1
= 1 - (1-p)^(N-1) * (1+(N-1)*p) + (p*(1-p)^(N-1))*(8.0/T)
>> Now begins a pattern
= 1 - (1-p)*(1-p)^(N-2) * (1+(N-1)*p) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p)^(N-2) * (1+(N-1)*p) + p*(1-p)^(N-2) * (1+(N-1)*p) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p)^(N-2) * (1+(N-1)*p) + p*(1-p)^(N-2) + p*(1-p)^(N-2) * ((N-1)*p) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p)^(N-2) * (1+(N-1)*p-p) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p)^(N-2) * (1+(N-2)*p) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
>> Now begins 2nd iteration of pattern
= 1 - (1-p)*(1-p)^(N-3) * (1+(N-2)*p) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p)^(N-3) * (1+(N-2)*p) + p*(1-p)^(N-3) * (1+(N-2)*p) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p)^(N-3) * (1+(N-2)*p) + p*(1-p)^(N-3) + p*(1-p)^(N-3) * ((N-2)*p) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p)^(N-3) * (1+(N-2)*p-p) + (N-2)*p*p*(1-p)^(N-3) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p)^(N-3) * (1+(N-3)*p) + (N-2)*p*p*(1-p)^(N-3) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
>> Continue pattern
= ...
= 1 - (1-p)^2 * (1+2*p) + 3*p*p*(1-p)^2 + 4*p*p*(1-p)^3 + ... + (N-2)*p*p*(1-p)^(N-3) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p)*(1-p) * (1+2*p) + 3*p*p*(1-p)^2 + 4*p*p*(1-p)^3 + ... + (N-2)*p*p*(1-p)^(N-3) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p) * (1+2*p) + p*(1-p) + 2*p*p*(1-p) + 3*p*p*(1-p)^2 + 4*p*p*(1-p)^3 + ... + (N-2)*p*p*(1-p)^(N-3) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p) * (1+2*p-p) + 2*p*p*(1-p) + 3*p*p*(1-p)^2 + 4*p*p*(1-p)^3 + ... + (N-2)*p*p*(1-p)^(N-3) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
= 1 - (1-p)*(1+p) + 2*p*p*(1-p) + 3*p*p*(1-p)^2 + 4*p*p*(1-p)^3 + ... + (N-2)*p*p*(1-p)^(N-3) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
>> Difference of squares formula on 2nd term
= 1 - (1-p*p) + 2*p*p*(1-p) + 3*p*p*(1-p)^2 + 4*p*p*(1-p)^3 + ... + (N-2)*p*p*(1-p)^(N-3) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
= p*p + 2*p*p*(1-p) + 3*p*p*(1-p)^2 + 4*p*p*(1-p)^3 + ... + (N-2)*p*p*(1-p)^(N-3) + (N-1)*p*p*(1-p)^(N-2) + (p*(1-p)^(N-1))*(8.0/T)
= p * [p + 2*p*(1-p) + 3*p*(1-p)^2 + 4*p*(1-p)^3 + ... + (N-2)*p*(1-p)^(N-3) + (N-1)*p*(1-p)^(N-2) + (1-p)^(N-1)*(8.0/T)]
= p * [T*p + 2*T*p*(1-p) + 3*T*p*(1-p)^2 + 4*T*p*(1-p)^3 + ... + (N-2)*T*p*(1-p)^(N-3) + (N-1)*T*p*(1-p)^(N-2) + 8.0*(1-p)^(N-1)] / T
>> for n=5, T=1.6/1.19665, and p=0.1, still yields 0.46756992925, so an error is unlikely
Q.E.D.
Now hopefully you can trust my formula for the 6.1 case by extension of my 6.2 formula. No real additional math to do for that, so I guess we're done!
-------------------------
TLDR Tiger Strikes uptime in Crane with Fang of the Earth (1.6s swing speed) and +19.665% Haste is 46.757% (Patch 6.2).
Last edited by Geodew; 2015-04-24 at 04:12 AM.
Legion Mistweaver Stat Weights SPREADSHEET --- Stat weights DISCUSSION THREAD
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Legion Mistweaver Stat Weights SPREADSHEET --- Stat weights DISCUSSION THREAD
Follow @GeodewMW for off-topic funsies and notifications for important MW theorycrafting posts!
IF WE MISS YOUR QUESTION, please ask again! You're not being annoying, I promise
Could use that fang of the earth to switch when going in for fistweaving.
Then you run into the problem of the new trinkets not being worthwhile for MW (outside of the crit one).
I love how we're going from gorefiend (a great boss for healing in general) to just AoE damage every x seconds, and in between you just afk. At least monks can fistweave \o/
EDIT: And by afk I mean hpals/disc snipe everything until the scripted burst
Last edited by Supliftz; 2015-04-24 at 01:34 AM.
I mean yeah, monks will do fine obviously on these types of encounters. It's just I dislike how we go from a great healing fight like gorefiend (so sad I didn't get to test it :<) to iron reaver/fel gronn guy. Kilrogg is the same thing.
Just heavily encourages you to continue to stack absorb healers.