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  1. #1
    Deleted

    PvE gear in PvP: GONE!

    https://twitter.com/WarcraftDevs/sta...14305523683328

    WarcraftDevs: "@ElliottVenczel @holinka Appreciate the feedback! 1) We plan to scale PvE gear to ilvl 680 going forward, and buff PvP trinkets in 6.1."

    Today is a good day.

  2. #2
    I am Murloc! Terahertz's Avatar
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    Humans being buffed. Let the shitstorm begin!

  3. #3
    What do you mean gone? Doesn't this mean it will be more viable than ever?

  4. #4
    Herald of the Titans Dristereau's Avatar
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    Should max out at 675, same as Honor Gear. Was always going to be a problem removing PVP Power and Resilience and I still think some PVE Trinkets may cause issue similar to 5.2.
    Dristereau - Axxolentus - Infernus - Sequentia - Nulo - Desterrar

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  5. #5
    Quote Originally Posted by Acelius View Post
    What do you mean gone? Doesn't this mean it will be more viable than ever?
    It means that Blackrock Foundry Mythic gear won't be over the top broken, it only scales down afaik?

  6. #6
    Yeah the tweet wasn't specific but I am pretty sure they mean 680 is the ilvl cap for PvE gear in PvP, not that all gear will scale up that amount.

  7. #7
    Awesome. I thought that they had already done the 680 scaling, but apparently not. They had talked about it before during beta.

    I also wonder what they mean by buffing pvp trinkets, will they increase their stat budgets or slather some more damage reduction onto them?

    - - - Updated - - -

    Quote Originally Posted by Acelius View Post
    What do you mean gone? Doesn't this mean it will be more viable than ever?
    It will scale down, not up obviously.

  8. #8
    The Lightbringer Lora's Avatar
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    thats nice. nerf pvp gear in pve.

    Quote Originally Posted by Uggorthaholy View Post
    Thanks but no thanks, Lora, for making me question everything in existence forever.

  9. #9
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    Quote Originally Posted by Acelius View Post
    What do you mean gone? Doesn't this mean it will be more viable than ever?
    Nope, right now for example a 691 mythic piece will scale down to 690, while epic pvp gear has the same ilvl, the pvp gear will scale to 690 in the while mythic will be 680, nothing big imo.. there are still a few classes that can afford to lose the 15% less dmg from trinkets and use BiS pve trinket that give a sh*tload of stats.

  10. #10
    Lol at this whole situation, really.

    Remember the good old days of BC, when PvE gear in PvP would get you destroyed, as it should? Of course, this was back when you took full damage, even in PvP gear, and stuns/cc were few and precious....yep, those days are long gone, lol.

    Can you imagine what the outcry would be from the raiding community if PvP gear were viable in raids (not LFR, I mean raids), or if people in greens/blues had their gear "normalized" or "scaled" (or whatever euphemism Blizz uses now) so that they were instantly "competitive" in those raids? Like I said, lol at this entire situation, looks like it has actually gotten worse since MoP somehow.
    "Death is the least of my apprehensions in this den of evil." - Ivanhoe

  11. #11
    Quote Originally Posted by muppetpilot View Post
    Can you imagine what the outcry would be from the raiding community if PvP gear were viable in raids (not LFR, I mean raids), or if people in greens/blues had their gear "normalized" or "scaled" (or whatever euphemism Blizz uses now) so that they were instantly "competitive" in those raids? Like I said, lol at this entire situation, looks like it has actually gotten worse since MoP somehow.
    PvP gear had issues being stronger than PvE gear in raids this tier, and overall has been faster to obtain for the early stages.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  12. #12
    Warchief Wass's Avatar
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    Very welcome change for me. I don't have to grind abrogator stones for the 690 BiS ring now secondary stats wise for my spec.
    Quote Originally Posted by Dyra View Post
    Because what they are atm are plait tugging, sniffing, glaring, prissy, clothes obsessed bitches who I would quite cheerfully drown.
    I often post from my mobile device, typos in my posts are 99% likely to be because of that.
    All I would ever want and need is a hug.

  13. #13
    Quote Originally Posted by Ermahgerd View Post
    Humans being buffed. Let the shitstorm begin!
    this was my first thought... surprised this isnt a bigger topic.

  14. #14
    Bloodsail Admiral Srg56's Avatar
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    Quote Originally Posted by Rinnegan View Post
    https://twitter.com/WarcraftDevs/sta...14305523683328

    WarcraftDevs: "@ElliottVenczel @holinka Appreciate the feedback! 1) We plan to scale PvE gear to ilvl 680 going forward, and buff PvP trinkets in 6.1."

    Today is a good day.
    Welp, it was fun playing an mmoRPG if for only the first few months of the expac. Back to pandering to moba/CS:GO/insertmuhskillzgamehere crowd that cry because players who vanquish lore figures are more powerful ingame than people who run around in a sandbox and hide behind poles.

  15. #15
    Deleted
    Quote Originally Posted by muppetpilot View Post
    Remember the good old days of BC, when PvE gear in PvP would get you destroyed, as it should?
    As it should? PvE gear should never give an advantage over actual PvP gear in a PvP situation.
    Things like Rogues with T6 and Glaives back in TBC are not something Blizzard should ever allow to happen again.
    Last edited by mmocc02219cc8b; 2015-01-22 at 08:41 PM.

  16. #16
    Quote Originally Posted by Srg56 View Post
    Welp, it was fun playing an mmoRPG if for only the first few months of the expac. Back to pandering to moba/CS:GO/insertmuhskillzgamehere crowd that cry because players who vanquish lore figures are more powerful ingame than people who run around in a sandbox and hide behind poles.
    People who vanquish lore figures generally don't need to have gear that makes them the greatest in a sandbox. Just gear that makes them the greatest at vanquishing the next lore figures.
    Last edited by weilhart; 2015-01-22 at 08:40 PM.

  17. #17
    Quote Originally Posted by Lora View Post
    thats nice. nerf pvp gear in pve.
    What? You know conquest/elite is only ilvl 660, right? Lower than heroic. Won't even compare to Mythic gear...

  18. #18
    good change
    also humans will be pleased

  19. #19
    Some of these comments are confusing and misleading.

    PvE gear that is above ilvl 680 will be scaled DOWN to 680 currently it is only scaled DOWN to 690. PVP gear has never scaled UP in raids as it requires PVP combat to jump up to the PVP ilvl 690. The trinket buff is great to reduce the amount of PVE trinkets being used in PVP and actually slowing down damage cant wait. Also a big fan of them displaying the buff so you know if a player is not using double PVP trinkets.

  20. #20
    Over 9000! Saverem's Avatar
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    Why is this a human buff?
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
    "The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
    "把它放在我的屁股,爸爸" ~ Dalai Lama

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