Selfless Healer is probably the best talent for pvp, and at level 100 your CD on judgement will be more like 4-5 seconds...so a strong heal every 12-15 seconds depending on whether or not you are clever enough to load up on haste, or use the empowered seals talent along with seal of righteousness. Along with using the divine purpose talent, you'll frequently be able to blast full-power WoG heals on yourself and a teammate. I've risen to over 2K in arena as an enhancement shaman playing with a skilled ret who is very good at managing heals. We basically heal each other while dealing damage. If they go for me, he attacks and throws heals on me and vice versa...ret, when spec'd and played well, is very formidable.
If only there was a talent that gave you a 1,000 point buff to crit, haste, mastery, multistrike and versatility with a 30 sec CD and 15 sec duration.You still need a critical hit to deal that enormous amount of damage, many people are talking about. And our burst is still easy to counter.
I'd have to disagree with this. A feral druid stunned in cat form drops pretty easily...so do rdruids who have their HoTs purged by me while the ret unloads on them. It's situational. Rets can kite very well using the long arm or pursuit of justice talent and so surviving isn't just about absorbing damage but how well you can evade.Compared to Others, it's one of the worst.
A good player can survive something, but with another class/specc, an average player can survive in the same way.
DKs are more self-sufficient but aside from grip they don't offer a whole lot to a group. You're greatly underestimating the value of being able to off-heal at will. It's a big deal.True story, but you forget, that also very good players still have a limit. Not they, but the class/specc will have their limits.
A DK with Support can survive so much longer, and deals more damage, as a ret with support.
I'd take the ret who's better over the DK who "knows how to play".If the DK knows, how to play, there's no reason to take the Ret. Even it the Ret plays much better, the DK will bring more (Grip, surviveability, substaineded damage and burst).
Yes, DP is generally better than HA for most situations, and seraphim is effectively boosting your secondary stats by 10% every 15 seconds if you choose it. It's good. Cookie-cutter specs are dead and you need to swap both glyphs and talents based on the composition of the opposing team. This is why you can swap both talents and glyphs for free before each rated arena or BG match.Rets playing with HA (95%) are only worth every 2min. The Ones with DP (~2%) are worth everytime.
That's the difference.