I know you normally dont take examples from top guilds during progression, but when i look at kuznam with ~715 ilvl and 4p/trinket, he still is gemmed and enchanted with full mastery... Any idea why
No, but it's the right place to start. Encouraging people to use SimulationCraft is a good thing, not sure why you are getting upset about it. In some cases you can figure out the answer on your own relatively quickly (sims w/o scaling or plots run pretty fast), and in all cases you at least are better informed on what questions to ask of the community. Mage theorycrafters such as Komma (and Frosted I think?) have put a lot of effort into making SimulationCraft a good tool for us mages to use, that work shouldn't go to waste!
On a side note though I'm fairly certain pet delay is not something that can be modeled in SC since it's just random delay from the server. Although I am kind of curious if /petattack would affect them...
Really? I've been keeping up on Altered Time too and it didn't look like there was a discernible pattern to the pet delays yet.
Well, there isn't, because I haven't finished going through all of the data we collected on it . But we have noticed an extremely broad trend of pet delay being reduced with haste. It kinda seems like a threshold effect though, instead of something that is reduced steadily with increased haste. I really need to stop getting distracted and finish going through the data and see what can be pulled out of it. Komma and I have talked about adding pet delay into SimC if we can figure out something that reasonably well reproduces what we see in logs, even if isn't 100% how it might be occurring in game. Reproducing the general behavior(if we can find some general behavior that is reasonably logical) might be enough to help us get a better understanding of how the delay effects the value of the breakpoint.
Last edited by Frost1129; 2015-07-05 at 01:27 AM.
MMO-Champion Rules and Guidelines
dont have the chance to sim right now.. does anyone know how the stat weights are ~ after the break point? I'm sitting currently on 1291 Hase which should be over the cap and thinking about which weapon enchant I should be using .. haste or mastery
It really does depend on your character. If you have 2pc I would imagine haste enchant though.
If you're going to offspec frost and lance weave, you probably want to run haste so it'll be more universally beneficial. Mastery is abysmal for lance weaving frost.
If you've already hit around the 1,300 mark without gems/enchants and you're Arc/Frost is it better to go haste or multistrike ? Both stats are roughly the same rank as each other between specs.
The way that I personally approach my gearing for 2 specs is: which one am I going to use more throughout the tier, or which one is going to be used on the most difficult boss(es)? Once I make that determination, then that’s what I gear around and base my desired stats on. For T18, I’ll be playing Arcane on more fights, and even some of the ones I’ve used Frost on in Heroic I may be Arcane for Mythic progress. So I’ll be basing my gearing around Arcane, so full-on haste past the 1300 mark. If we really hit a wall on a fight I’m using Frost on and I think that swapping enchants around would be that helpful then I might switch, but that’s rather unlikely.
Its not as great as T17 when Mastery was perfect for Arcane on single-target and great for Fire on cleave/AoE, but Arcane/Frost do have some synergy in their stat selections – Haste/MS are simming as my top two stats as Arcane, and both are work well for Frost too.
True about which spec will probably get used most. As good as the cleave of Frost is I don't think my raid would suddenly wipe because I went Arcane to push ST.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.