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  1. #1

    New Info on Hunters for Legion

    This comes from an interview on Icy Veins

    http://www.icy-veins.com/forums/topi...n-hazzikostas/



    "an example of class changes, the Survival Hunter 'spear' Artifact was brought up. In Legion, Survival Hunters will be a melee spec that utilizes a pet. To differentiate specializations, the developers will try to de-homogenize the classes. Further to this, Beast Mastery Hunters will fight at range with a pet, while Marksmanship Hunters will fight at range with NO PET."

  2. #2
    Deleted
    Well they gettin close
    I personally preff SVV to be magic based ranger with bow just like sylvanas but...Raptor strike FTW

  3. #3
    Even though lots of stuff may change, I can say that I'm not a fan of a "melee spec" for hunters. I don't think it's needed, and it also could be a balancing nightmare. Marks being a baseline petless spec is pretty cool (and needed), I can't wait to see the other changes though.

  4. #4
    I for one welcome it. Survival has...what, 2 abilities? Explosive Shot and Black Arrow, and then a passive proc? That's a joke of a spec. If they actually put some work into it and do it right and give them a handful of fun offensive/defensive abilities then this could be kickass. Traps would be better, we'd see older stuff return like Raptor Strike, Mongoose Bite, Wing Clip, etc.

  5. #5
    Immortal SL1200's Avatar
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    Nobody ever asked to be a melee hunter. This is a stupid change. Big fuckoff to everyone who prefers the survival spec. No wonder they nerfed it into thd ground they want us to quit playing it so we aren't as fond of it before they rebuild it.

  6. #6
    Quote Originally Posted by SL1200 View Post
    Nobody ever asked to be a melee hunter. This is a stupid change. Big fuckoff to everyone who prefers the survival spec. No wonder they nerfed it into thd ground they want us to quit playing it so we aren't as fond of it before they rebuild it.
    Lots of people asked, because survival hasn't had any semblance of a unique design since freaking burning crusade. I'ts been "guy who shoots a bow but not quite the same way as that other guy who shoots a bow" for years, and needed this.

    Now we'll have a Pet focused spec, an Archer/Ranged focus, and a Melee focus, instead of Pet, ranged 1, and slightly different ranged 2. There are only so many ways for three specs to fight with a bow, all three of the specializations got watered down because of this.

  7. #7
    Deleted
    i would like to see SV in the D2 Javazon style. they could both range and melee

  8. #8
    Quote Originally Posted by SL1200 View Post
    Nobody ever asked to be a melee hunter. This is a stupid change. Big fuckoff to everyone who prefers the survival spec. No wonder they nerfed it into thd ground they want us to quit playing it so we aren't as fond of it before they rebuild it.

    SV has two spec-specific abilities though. You can barely call it a spec.
    Last edited by galaxyquest; 2015-08-07 at 06:10 PM.

  9. #9
    Immortal SL1200's Avatar
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    Quote Originally Posted by galaxyquest View Post
    SV has two spec-specific abilities though. You can barely call it a spec.
    It's the spec i've played since wrath. Not calling it a spec seems strange to me.

  10. #10
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    Quote Originally Posted by SL1200 View Post
    It's the spec i've played since wrath. Not calling it a spec seems strange to me.
    Which is why he said "BARELY a spec". I'd wait & see personally, when the beta starts we'll have a better idea.

  11. #11
    I don't mind if less people move to a different spec because of the revamp. Does it suck for people who enjoy ranged SV? Sure it does. Not to mention many people will probably be switching to DH because.. DH. Hunters are way over-populated.

    I played SV up until 6.2 because it was extraordinarily easy and I did great damage with in (at least in comparison to my group) - it worked well for most fights in BRF - and is nearly useless for any HFC fights.. In hindsight, I should've played BM because it was a more useful and fleshed out spec. I don't really regret playing SV though. Considering how useless it is now, a revamp is needed.

  12. #12
    Deleted
    This is awful. Imo they need to change BM to be the melee spec, it makes more sense. How can a spec that is about traps and surviving make more sense as a melee than a spec that fits in with lore (Rexxar) and fights with it's beast controlling them? It's absolutely ludicrous. MASSIVE mistake by Blizz. Contemplating rerolling, ngl. B

  13. #13
    Quote Originally Posted by Derian View Post
    Lots of people asked, because survival hasn't had any semblance of a unique design since freaking burning crusade. I'ts been "guy who shoots a bow but not quite the same way as that other guy who shoots a bow" for years, and needed this.

    Now we'll have a Pet focused spec, an Archer/Ranged focus, and a Melee focus, instead of Pet, ranged 1, and slightly different ranged 2. There are only so many ways for three specs to fight with a bow, all three of the specializations got watered down because of this.
    That's such a load of crap, and in no way different than "guy who swings a weapon/two weapons but not quite the same way as the guy who swings a weapon/two weapons"

  14. #14
    Deleted
    Vanilla survival melee tree coming through :^)

    Bear trap possibly confirmed

  15. #15
    Brewmaster SteveRocks's Avatar
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    This is a welcome change. Survival hasn't felt like a true specialization in a long time. This gives the hunter class some much needed flavor especially after the class pruning.

    My only concern is that I really like explosive shot and Lock n' Load procs. I will miss those abilities if they are removed.

    - - - Updated - - -

    While on the subject of class abilities:

    1. Take away Glaive Toss; that is a warrior/rogue ability
    2. Remove Murder of Crows; that is a shadow priest ability
    3. Stampede should be Beast Mastery only

  16. #16
    WHat I wonder is how will blizz manage this weapon thing when you want to change specc? or 2nd specc or something? I mean f.e Im doing MM right now... what if MM is just weak at lvl 110 and I want to change to SV? What will happen then?

  17. #17
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    Regardless if I'll like the melee version of the new SV or not, I'm happy about it. It's a good change, though I always loved the perspective/design of the multidotting it could have been. Ah well, finally more diversity, they wanted to do it in WoD and didn't really come through, so now's their chance to do so

  18. #18
    Deleted
    That's such a load of crap, and in no way different than "guy who swings a weapon/two weapons but not quite the same way as the guy who swings a weapon/two weapons"
    But the guy you are talking about plays another class, that has a competely different playstyle and ressource system, maybe not even a pet and no traps, SV and MM don't really have that.

    And tbh. Survival doesn't even remotely feel like "survival".
    Last edited by mmoc96d9238e4b; 2015-08-07 at 09:45 PM.

  19. #19
    Deleted
    Quote Originally Posted by SilverCoin View Post
    WHat I wonder is how will blizz manage this weapon thing when you want to change specc? or 2nd specc or something? I mean f.e Im doing MM right now... what if MM is just weak at lvl 110 and I want to change to SV? What will happen then?
    As far as I understood it, there is a weapon for each spec in the game, and all we know now (or at least 100% confirmed) is a bow for one spec (MM most likely), a spear for SV (as melee) and people are expecting a gun for BM. So if you want to change spec, you just equip the artifact that was designed for it I guess.

  20. #20
    The real question is what about the raider who hates melee(or doesn't have room on raid team for another melee) when SV becomes dominant for a patch or raid tier?

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