Originally Posted by
penguinzx
I don't play hearthstone seriously enough to really care about face hunters, but I do have a problem with this sort of logic in gaming. Sometimes adapting your playstyle is the answer, but sometimes a spec/deck is so problematic or over-powered that is does need to be corrected for the sake of the game.
I'm going to reach back in time a bit to Star Wars Galaxies, back before Jedi were a normal class. I remember seeing this same sort of flawed argument used then. Prior to the NGE Jedi were supposed to be rare, but at a point, they really weren't anymore. They were also deliberately overpowered. It eventually got to the point where to PvP, you either needed a Jedi, or you just didn't bother. There were one or two very specific non-jedi specs that could potentially beat a Jedi, but it meant you had to build your entire spec and equipment specifically for the "meta" of beating one class. And people made the same argument then; that there wasn't a problem with Jedi because they theoretically could be beat, people who were whining just needed to adapt to overcome the challenge.
This doesn't make a game fun, or "challenging". It just makes it limited and frustrating. Reducing it to a duality of face hunter vs. decks specifically tailored to beat face hunter isn't really an interesting metagame. Like I said, I don't play hearthstone competitively enough to say that this is truly the situation, but I haven't seen much of a wane in face hunter's popularity either, which you would generally expect if several effective counters were emerging in the meta.