We're at a point in the video game industry where we can attain a new level of realism. In the past 10 years, the video game market exploded. We can visit entire open-world cities/world, we're more connected than ever and we're getting quality content we couldn't even dream of.
Several great games and series appeared in the past few years. May we hate or love them, series like World of Warcraft, Call of Duty, Assassin's Creed, Battlefields, Mario, Pokemon and pretty much every sports games are selling millions every years and are some of the biggest grossing IPs in the industry. They also all have the same thing in common: They are annualized.
Recently, however, there's a movement growing in strength that is actually against yearly releases. This movement claim that annualized series kill the games, by releasing diluted content and unfinished games. These people also claim that it's a market made to milk as much money out of the consumer for much less content than it used before.
On the other hand, you have the likes of EA/Ubisoft/Nintendo claiming that these annualized series are what allows them to create other games like Dragon Age, Zelda or Far Cry. The cost of production of games are going up, which mean more time and more people are required. Since the price of the boxes stay pretty much the same, this is the way they're able to actually deliver quality games.
Finally, you also have the consumers that buy those games. Most of the time they are die-hard fans of the same series (Assassin's Creed, Call of Duties and Pokemon comes to mind) and they're usually consumers that spend more than just the initial box price. They also buy goodies on the side, like Amiibos, figurines or skins. These people are perfectly fine with the system and they are part of several millions of people every year who do the same thing.
Now that the big picture has been displayed, I need to understand why some people are actually against annualized series. If you don't like these games, nobody forces you to buy them. I see so many people on websites like Mmo-champion, IGN, Gamespot, Kotaku and the likes bashing games and insulting devs because of it while in reality these games grosses millions every year. They do not impact negatively the development of other games and they allow the studios to get enough money to develop more long-term games.
So why do people feel compelled to bash on these company and developpers? Did I miss something?