Originally Posted by
Archimtiros
It's dead but not because of Enrage, it's dead because of the huge amount we get out of talents.
When they said Fury was going to be Haste focused, I was pretty excited, though it meant that we would drop the Crit reliance and go for Haste/Mastery instead; unfortunately we get all the Haste we'll ever need from talents, so I can't see it being incredibly important past that. There may be a break-point or two, but that's about it.
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Currently there is no datamined spell that increases our health other than the artifact trait, so I'm pretty confident that is all we get. However, it is datamined information, so it's completely possible they mean to remove the talent and roll the health in baseline elsewhere. I surely hope so, because giving up 3 upgrades to overcome a detriment we shouldn't have in the first place is stupid. At the same time, I can't see them being combined, because that would give us 60% increased health, which is... kind of obscene to be honest.
Bloodthirst healing will be good, but it's still healing over time. Healers rarely play the "slowly heal up" game, they'll see a low % and bomb it, most likely without even consciously recognizing that it's a Warrior with increased health; so we'll still be mana sponges.