I have been precasting DR (i.e. 0.5 s before charging in) as the damage on it seems rather low. Any thoughts on this practice?
Not arguing to each their own I just don't get why you wouldn't hit them with it. Especially multiple mobs.
Could potentially be worthwhile, though the difference won't be too big i dont think.
What is your alls single target talent choice and rotation for current PTR fury?
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE
was mentioned like 100000000000000000000x on even on the last pages in this thread, you are lazy aren't you?
I'd go with: Endless Rage - Double Time - Avatar - Warpaint/Bounding Stride (<only in movement heavy fights) - Carnage - Inner Rage - Dragon Roar
Discussion atm is, if Massacre or Frenzy are worth playing in their respective tier.
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE
That didn't even make sense, but yeah. Try again? Can we set the clock back and let this man get a redo please?
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE
While i completely agree its douchey to have your setup in a signature. Its also extremely lazy to not read any of this thread and then chime in. I would think if you cared at all you would read a few pages and it would answer 99% of your questions.
yep my bad, oh wait go google trad imo you like it :>
gift for you :
Boss ST (short fight 2mn) : http://beta.wowdb.com/talent-calculator#G_vG
Boss ST (long fight 4mn+) : http://beta.wowdb.com/talent-calculator#G3vG
/pity
Neither of those are correct. The exacts are dependent on your actual stats and the talents you use, but the most common is Haste > Vers > Master = Crit. The last three are fluid but always very close. For high levels of haste in pre-patch (40%+), it will probably shift to something closer to Mastery > Vers > Haste =! Crit.
An accurate public version of SimC should release alongside, if not prior to pre-patch that can be used to ascertain personal stats, as usual.
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Pointless, you're wasting time that you could be buffing auto-attacks at the very least. I'd characterize this as a trivial form of pseudo-min/maxing. Do it if you want, but it's not going to make any noticeable amount of difference.
Not pseudo by any means. Inconsequential -- sure. I'm not pretending it makes any sort of noticable difference, I just figured it seemed a fairly natural thing to do. I may be wrong about how much DR hits for though. If (DR+DR buff to a GCD's worth of auto-attacks)/GCD < (expected fight DPS) then it is obviously a loss (roughly speaking; trinket procs etc. aside).
And there is no wasting time; you would obviously want to be engaging the boss at 0.0s, same as always, with the DR at -GCD.
Last edited by mmocec95b0aeea; 2016-07-14 at 11:24 PM.
i see master guns is still a gigantic douchebag lmfao
Originally Posted by Bigbazz
I really, really don't want Inner Rage to be optimal. I may be the only one who hates the playstyle with Inner Rage, but I can't get on board with any ability that's there simply to hit on cooldown and does nothing else. Yes, it generates 5 rage, but that's fairly inconsequential, especially with the added cooldown.
It feels like Inner Rage is the Titanic Might of the Fury spec. The talent you take when you still want to play Fury, but don't want to have to worry too much about the mechanics. Those talents are usually (or should usually) be the weaker option.
Yes, I agree Fury is clunky with Frenzy, but it's a hell of a lot more fun, IMO. Getting three RBs off when you get enraged feels good, and tracking Enrage so you know to delay Rampage until it falls off is fun. I just wish that I didn't have to forego one of those RBs to refresh my Frenzy stack.
It's a little maddening that they're so close to having a really engaging, fun spec, but little things like Furious Slash and Inner Rage tuning keep it from getting there.