Originally Posted by
Tiberria
They also removed the ability to extend the duration of Lifebloom by casting HT/RG on the target, so we are locked into one GCD every 10 seconds on it. The 3 second effective reduction to the duration of Rejuv (since everyone takes Germination now) also really hurts in a model where our new mastery is about HoT layering. With the amount of GCD capping that we will have (Renew every 10 seconds, Efflo every 30 secs, OOC Regrowth every ~25 secs, WG every 10 secs), even if we have the mana to use every GCD, we are going to practically be limited to around 5 Rejuvs active at a time effectively. In comparison, Monks will basically be able to have 4+ Renewing Mists out at a time when you factor in TFT and new TFT talents.
Also, they were not kidding about Rejuv/WG being "moderate" heals in the class previews relative to the other healing spells that are somewhat comparable with them.
These are early co-coefficients, but take a look.
Rejuv - 271% SP
Renew - 500% SP
Renewing Mist - 750% of SP (and jumps to the LOWEST health target every time it overheals)
Riptide - 550% of SP (250% direct heal/300% HoT)
Holy Shock - 300% of SP (even this is stronger than Rejuv despite being an instant direct heal)
Wild Growth - 280% of SP (10 sec CD)
Prayer of Healing - 300% of SP (NO CD)
Chain Heal - 350% of SP (NO CD)
Holy Word Sanctify - 600% of SP (6 targets -1 min CD but CD reduced by 6-8 secs per PoH cast)
Regrowth - 270% SP (215% direct heal + 54% HoT)
Flash Heal - 450% SP
Healing Surge - 450% SP
Flash of Light - 375% of SP plus 50% healing to 2 beacons
Basically, Regrowth is balanaced around always being a crit/always having the 100% crit talent to be on par with other flash heals.
Healing Touch - 360% of SP (but apparently is instant for all specs now?)
Holy Light - 375% of SP
Healing Wave - 450% of SP
Basically, we are now the 4th best HoT healer at these current numbers. If you want to play something that fits the role that Resto Druids have filled since at least WoTLK, it's time to reroll to the redesigned Mistweaver. The reason why all of our spells are such garbage compared to every other healing spec? It's all about Tranq. They said at Blizzcon (at least in one of the off camera dev chats that I read about) that they want Tranq to be stronger relative to how it is on live and stronger relative to other healing CDs because it is stationary. They then created a talent that reduces it to a 2 minute CD. That talent is going to obviously be 100% mandatory in a raid environment and something they have to balance around everyone having. The result is going to be - Tranq will be like 40%-50% of Druid healing and the only thing the spec is useful for. If you want to be a Tranq BoT with very weak baseline healing, stay Druid. If you want to be an actual raid/throughput healer, it's time to reroll Mistweaver or Holy Priest.
- - - Updated - - -
They already confirmed at Blizzcon (maybe not on camera, but certainly to people 1 on 1 that was later tweeted out) that raid buffs were intended to be removed.