Originally Posted by
Excellion
Well since they removed the only ability to which you could generate even relatively decent runic power from range, I don't think it would be 70/30 in melee favor...I'd say closer to 80/20 or 90/10.
Clawing Shadows is just utility for bosses which you can't melee on 24/7, not to be a plate warlock...while I may have been a little harsh and kinda a dick in my last posts, with the removal of that talent that greatly increased your yield of runic power from festering wounds, you aren't going to be able to do anything from range but some clawing and a couple death coils.
Unless they re-add that talent back somewhere, and likely add more range friendly talents, which I doubt they will (I wonder if they removed it because of ideas like in this thread or just people calling it a lame talent, maybe a little of both) they aren't going to turn unholy in a plate warlock.