I have toxic in quotation marks because it's really not any worse than any other form of social media. It's just reflective of a real life scenario with a large group of diverse individuals.
When I played EverQuest for years prior to WoW, the community was generally really awesome. People went out of their way to help. It's was a 'niche' game. WoW then got huge. Really huge. And there wasn't like a very specific group of like minded individuals it catered to, it just welcomed anyone. While that might sound great, it definitely didn't feel like a better community.
Even other "small" MMOs that popped up with smaller communities felt better. Rift was amazing. GW2 was great. There will always be assholes, but generally games with a focused audience seem to play nicer together. When you just have a ton of ingredients in the pot, it gets pretty volatile.
Same could be said for CoD, LoL or any other extremely popular multiplayer game. Meanwhile it's the smaller games that seem to have better communities.
True/False?