Saga of Lucimia is a group based MMO, so it focuses most on group. (Sizes vary from as small as 3-4 players, to a raid up to 32 players). Basically you can't solo anything outside of a city.
The game is also PvE, so there isn't any PvP at all.
They've got crafting and plan on player built housing/rentals.
Right away I see it's not for me, but good luck to them getting it off the ground. Perhaps that demographic always complaining about not enough group focus in MMO's and too much handholding will give it enough support.
To be fair, some people probably DO want this in an MMO. But will it be enough to support it properly? Time will tell. I will say that Wildstar's tepid success doesn't bode well for a more 'hardcore' approach to game mechanics, but that's one game.