Fire is really strong, but I doubt Blizzard is going to nerf it.
Consider for a moment how much crit fire needs to "work".
Consider then how much crit is found on our tier set in The Nighthold.
Clearly the nerf is already on the table in the form of our 4p.
link http://www.wowhead.com/item-set=1285...ning-knowledge
Clunky? It's a single GCD and you have all the room in the world to dance around in. There's not a single fight in which it is difficult to use the spell.
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Lolol what? 60% crit is really all you need, and I'm sure we'll be sitting on that in N NH gear, let alone M NH. Just because there's only 2 crit pieces doesn't mean that all the gear is bad.
Sylvaeres-Azkial-Pailerth @Proudmoore
who said it was bad? im pointing out that they are limiting our sources of crit from Nighthold and therefore keeping us in check without the need of a number nerf.
There is no such thing as "60% is all you need" - crit is already stronger than INT and will continue to outscale it.
NH gear for fire is a joke, and seeing that the only really good pieceis helm, while im wearing legendary, makes me want to /wrists.
yeah, the tier pieces are really bad in terms of stats, id definately say its a nerf especially when you consider that crit continues to be better than intellect until you reach the soft cap of crit or close there to, atm im seriously wondering if its better to just ignore the tier pieces due to the potential loss in crit. it would be alright if crit was a stat based on something like int but since it isnt, fire will prolly see a very little gain from actually getting the tier pieces which goes against every fiber of my being.
S2M is being nuked. They can't keep it in game as it currently is. Without S2M, Shadow is bottom tier.
When I say nuked, I mean nuked. It will not be a slight nerf. Did you see the MH changes? That would have resulted in a 25% nerf, which is enough to say it was nuked. Knowing Blizzard yo-yo balancing, my fear is that they will reduce duration of S2M, but not compensate in fixing the classes flaws elsewhere.
This isn't me taking it personally. I am well aware shadow is too good, but you are out of your mind if you think it's going to be a slight nerf based on their last attempt at adjusting it and past Blizzard history.
I'm fairly sure that the buff will be up almost 24/7 unless it doesn't refresh on reproc.
Also, sadly, there are no alternatives. THere are no crit chests or legs in NH for example. I wonder if its on purpose or they just rolled faces across keyboards to come up with mage set stats, considering over 99% of raiders play fire.
dont't tell me you guys are surprised, that many pieces in NH are missing crit.
It was obvious and well planned from blizzard. Many classes need a certain amount of crit to work. So what are they doing? they put loads of Crit on starter items with crit being superhigh roll (like rings that have 1200 crit and 400 haste). that way they bring classes like fire already early in an area where it feels smooth to play. but obviously they cant continue like that, cause you already get 60% crit with preraid gear. so guess what: they try to keep the possible crit at around that level by just removing crit from certain slots completely or just increasing the stat of the other secondary stat (old example ring from 1200crit+400haste to 1200crit+1000haste). future items will jsut have more mastery and versatility, just cause these stats dont have a soft/hardcap like haste and crit do. obviously due to that fact fire wont scale that good in the future, cause we will always stay on the same crit level from now on which results in only increasing our worse stats that dont scale that well. therefore mage wont need any special threating/nerfs.
actually good design from blizz. they got rid of the clunky playstyle at the beginning of an expansion with low crit and also got rid of the incredible scaling later on.
i feel like all the people that want fire nerfed are the ones that are running heroic dungeons with 30-60 second fights where they can burst up to around 1.2m and end at 700k if theyre geared.
fire mages, much like arcane mages, revolve around strong burst periods with our cds more than ever before because of how they changed combustion, then drop down to normal numbers while waiting for cds to come back up.
that 4-set is going to give you a rather big chance of having high haste with every RoP other than the obvious increase to the combustion burst, so I think it will be worth it aslong as you can still manage to keep your crit above like 55-57%
I just saw 7.1 patch notes. There is a Fire nerf.
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Blizzard doesn't make mages bad, ever. I think your'e safe.
i just want another arcane buff so i can stop playing fire :/