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  1. #21
    Quote Originally Posted by LaserChild9 View Post
    Maybe I am misunderstanding something, but what did Blizzard do wrong? It was on the PTR and they didn't tell anybody, either nobody noticed or nobody cared. Why would they remove it if nobody had any issue with it?
    Lesson learned: the players who test on the PTR do not contain a representative sample of the whiny babies that play on the normal realms. Blizzard will need to keep that in mind for the future.

  2. #22
    Thank you Blizzard for not listening to the crybabies on this one and keeping the system with adjustments.

  3. #23
    i noticed it, and its foolish. it should be noted that a fully raid geared toon shouldn't struggle at all with world mobs. the idea alone is ridiculous. we played your expansion blizz. we followed your way and did all you ask. is it REALLY needing to gate time SO much that we cant feel overpowered when farming shit? like we didnt earn it, wipe after wipe after wipe on raid bosses?

  4. #24
    The Unstoppable Force Super Kami Dende's Avatar
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    Quote Originally Posted by UcanDoSht View Post
    Maybe they'll remove Outland in 7.3 PTR. Lets see how many people will report it.
    comparing current content that everyone would've been testing to irrelevant content that people wouldn't be testing.

    Careful, you might run out of straws to grasp at if you keep going at this rate.

  5. #25
    ... When that feedback never came, we assumed that meant it was an acceptable change...
    Yeah, here we are in 2017 and Blizzard still thinks people play PTR to test, and not to get advanced knowledge of the patches to get ahead of others who play legit. GG

    The moment I finished the Broken Isles content and went to do regular world quests I noticed this problem, literally on my first multi-mob pull. The mobs that should have been (and would have been before the patch) melting around me were actually surviving long enough for my dots to wear off, and putting up enough damage to be a threat. Didn't make sense considering I was suppose to technically be stronger.
    Last edited by Wyviner; 2017-03-29 at 09:58 PM.

  6. #26
    The Lightbringer Darknessvamp's Avatar
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    Quote Originally Posted by UcanDoSht View Post
    "When that feedback never came, we assumed that meant it was an acceptable change"

    ¯\_(ツ)_/¯
    You'd think that they would've at least mentioned something about it though especially when people on the PTR are more focused on whether the content actually works and is playable and aren't really grouped with people and noticing weird changes with enemy health and damage values due to gear as they are not gearing up on there. -_-

    They should just scrap it all to be honest. Taking the same amount of time at ilvl 900 it took to kill a bear at ilvl 830 is not my idea of fun. Neither is it for slapping around that elite I'd just gotten used to bursting down.
    Last edited by Darknessvamp; 2017-03-29 at 09:50 PM.
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  7. #27
    More excuses to keep players grinding longer

  8. #28
    Deleted
    Mobs where buffed? Didn't notice any difference tbh...
    People whining about something like that should go and play hello kitty online.

  9. #29
    Deleted
    Quote Originally Posted by Darth Dracula View Post
    comparing current content that everyone would've been testing to irrelevant content that people wouldn't be testing.

    Careful, you might run out of straws to grasp at if you keep going at this rate.
    I dont even know what the fuck you want from me. If you dont even understand how stupid something like this is, after they already wanted to improve on their patch noting of things after the shit what happened in 7.1 and now failed again with this change and on a few others, like Shaman DPS spec summons now being auto aggressive and causing wipes. They literally try to blame the testers for not testing/reporting an undocumented change, while apparently there was feedback ignored, like some people a few posts above yours indicated.

  10. #30
    Deleted
    So people on PTR didnt gave a fuck about this

    Scrubs on live went mad to get 1 shotted instead of pressi 1 button and loot

    Normal player didnt even notice it





    this game is basically populated by retard bonobos

  11. #31
    Quote Originally Posted by Voidmaster View Post
    Mobs where buffed? Didn't notice any difference tbh...
    People whining about something like that should go and play hello kitty online.
    I agree mate. Lot of people qqing about nothing basically. And good for Blizzard on not backing down. About time they told the players "this is how it is going to be and deal with it".

  12. #32
    I was surprised I was taking more damage, but I figured that was I recently dropped prydaz from my DPS set.

    I had no trouble with the killing, and I was actually getting annoyed at how quickly mobs drop when tagged by a range, and I can't get to them with my fat panda ass.

    I like this change. I like this new adjustment even better.

  13. #33
    Quote Originally Posted by Danner View Post
    Originally Posted by Blizzard Entertainment
    Later today, we’ll be correcting a separate issue that’s causing unequipping an item to drastically alter the power of enemies you’re facing. The above changes make it so that’s never the right thing to do anyway, but this is still a strange/buggy interaction that needs to be fixed.
    I'm a healing holypriest. Mastery does NOTHING towards my ability to kill mobs.
    So if I uneqip a trinket like http://ptr.wowdb.com/items/147007-th...s-grand-design ...

    ... my ilvl will drop significantly
    ... this will reduce HP by a monster I am facing, thanks to the ilvl scaling
    ... which means I can smite down the monster faster
    ... yet this statement contradicts that impression.

    Can someone explain where I am missing something?
    Its pretty simple: Unequipping an item should not make you stronger, if it does, then thats a problem, and something they are actively fixing.

    For Healers mastery often doesn't help to DPS, but if you feel like you need some extra help you should equip DPS trinkets and not just unequip some gear and get stronger from having empty slots.

  14. #34
    The Lightbringer Darknessvamp's Avatar
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    Quote Originally Posted by Shad View Post
    So people on PTR didnt gave a fuck about this

    Scrubs on live went mad to get 1 shotted instead of pressi 1 button and loot

    Normal player didnt even notice it

    this game is basically populated by retard bonobos
    People on PTR didn't notice because they weren't gearing on there and no one told them something had changed. As soon as the system is shoved into an environment where players are gearing it becomes immediately clear there's something fishy going on and it's making the experience worse.
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  15. #35
    Deleted
    Quote Originally Posted by Eleccybubb View Post
    I agree mate. Lot of people qqing about nothing basically. And good for Blizzard on not backing down. About time they told the players "this is how it is going to be and deal with it".
    this

    jesus christ, i had more problem doing CoEN myth because nobody knew what to do on the last boss rather than with trash mob around the shore.

  16. #36
    Quote Originally Posted by LaserChild9 View Post
    Maybe I am misunderstanding something, but what did Blizzard do wrong? It was on the PTR and they didn't tell anybody, either nobody noticed or nobody cared. Why would they remove it if nobody had any issue with it?
    I didn't believe them for a second. There's no way players didn't notice. Maybe they didn't make a big stink about it because, hey, they said ilevel scaling would be feel really bad.

    derpkitteh

    lol, i fucking knew it. i knew this is exactly what they'd do. if hozzikostas doesn't get his way, he's too petty and vindictive to just undo his shit change.

    no, some piece of it has to remain, because he must get his way. he's such a pathetic, petty person. it's just like pathfinder.
    I ordinarily disapprove of picking on particular devs--in fact, I always have before--but I'm starting to think that we have a real problem here. It's absolutely true that instead of just saying, "OK, this is too hated, let's revert it" they are intent on keeping some part of the system in. I may have to leave this game because of Ion's direction...That's not something I ever thought I'd say.

  17. #37
    Deleted
    Quote Originally Posted by Darknessvamp View Post
    People on PTR didn't notice because they weren't gearing on there and no one told them something had changed. As soon as the system is shoved into an environment where players are gearing it becomes immediately clear there's something fishy going on and it's making the experience worse.
    So you are telling me that people WENT on the PTR with their "live" char and NOBODY NOTICED that some mobs on the shore were hitting like truck with gazziolion of hp ?

    Basically people on ptr used preset char at 850 itm lvl and just drool? nobody were farming nethershard to gear them to get an idea about legendary proc? nobody noticed the growth of hp/dmg on those broken shore mobs?

  18. #38
    Quote Originally Posted by Shad View Post
    So you are telling me that people WENT on the PTR with their "live" char and NOBODY NOTICED that some mobs on the shore were hitting like truck with gazziolion of hp ?

    Basically people on ptr used preset char at 850 itm lvl and just drool? nobody were farming nethershard to gear them to get an idea about legendary proc? nobody noticed the growth of hp/dmg on those broken shore mobs?
    New zone,assumed mobs were supposed to hit way harder since the drops are improved

    Definitely couldn't pull the old 20mob aoefest as easily as before,had to equip survival gear even

    The intent wasn't bad,the execution,scaling and stealth bombing everyone however is not on

  19. #39
    Fire Hozzikostas, make sure Holinka gets escorted out the same day.

    Purge H²: The Horrible Duo™ and make WoW Great Again.

  20. #40
    Maybe if Blizzard didn't say ehre is every legendary in the game maybe people would have noticed it. And oh yeah, who goes and does emissary and dailies and what not on the PTR for shits and giggles? The content was the new Broken Isle area, dungeon and so forth. Not mob health and damage in Highmountain.

    Also since the change wasn't communicated, people could have brushed it off as they were just testing something. Similar to all those other times they do random stuff on the PTR to just test things out and they tell us they are just playing with some ideas.

    Once again, Blizzard failed to communicate changes to the core of the game, people don't play the PTR to test stuff, but rather to get a better knowledge of upcoming NEW content, and the developers are so out of touch with the player base it has never been more clearer.

    PS It will always be Battle.Net and not this Blizzard re-branding garbage they are doing , but alas that is another topic.

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