Greetings, champions. Good to see you all.
So, I've been playing a lot of atmospheric horror-like games. I'm a sucker for any media that can create an incredible, believable atmosphere - thus, my favourite PC games are Deus Ex and Vampire: The Masquerade - Bloodlines.
I'm currently playing Silent Hill 2 - because I've heard a lot of things about it. I finished Silent Hill 4 before, and never got that much into the franchise, mainly because of the controls. But as I grow older, I'm starting to ignore such things in the name of the greater experience. And boy, oh boy. What an incredible game.
What separates Silent Hill 2 from other horror games is the various themes that it depicts - depression, rape, murder, suicide, etc. But they're all integrated into the story in a very subtle way - if you don't pay attention to the story and symbolism, you'll likely miss some, if not all, of the most interesting aspects of it. The characters are not charismatic, but they're very realistic, and their stories depict what horrors they've must have suffered and why they are attracted to Silent Hill.
Story aside, the game creates an incredible opressive atmosphere - You can defend yourself (pretty easily, in fact) - but you'll always feel opressed, no matter how powerful your weapon at hand is. This contradicts current horror games, that force you to run, run, and run. The use of sounds, ambient noise and other things contribute to this amazing feeling that you're just a small worm with no chance of leaving the city.
The music in this game is so...Ugh! I want to hug Akira Yamaoka - what a talented man! Most of the music on horror games are either violin noises or long strings of piano/other instruments (Take this one as an example) - and that usually does the job pretty well. But nothing, nothing compares to the hellish sounds of Silent Hill 2. The franchise is well known for having amazing songs, but I'm dead serious - When something like this can make you feel terrified and empty at the same time, while still being a memorable song, you know that you've hit the top of the genre.
So, I've been thinking: We got a bunch of great horror games nowadays. The obligatory Amnesia: The Dark Descent, Outlast, Alien: Isolation, and recently, Resident Evil 7 are some good examples - They're all great games, 9/10 material. But...they lack something. Either is complexity, atmosphere or a good story, these games just focus on scaring you - and hey, that's great! That's what a horror game should do it's player. But...
I still think that Silent Hill 2 is the peak of horror games. The story is intelligent, creepy, disturbing and subtle, the voice acting is purposefully bad (you can read that on some interviews) to make you feel unconfortable, the music is creepy, memorable and frightening, the characters are complex, and very real, and the atmosphere hits all the freaking notes, both with it's symbolism, and with the presentation.
To end my topic - As I've said before, I'm still finishing Silent Hill 2, and maybe you must be thinking "well, you're still hyped for it, so that's why you think that it is the peak of horror games" - but no. I've heard a lot of praise for Silent Hill 2, and that's why I'm playing it - to confirm if it's true or not, and I'm happy to say that it is indeed true. Silent Hill 2, for me and many other people, is the peak of horror games, and it'll probably never be surpassed. An horror game should try to achieve more things than just the scare factor, and this game does that pretty fucking well.
TL/DR: Silent Hill 2 is great because of stuff. If you like horror games, play it. If you like great stories, play it. If you like great atmospheres, play it. If you like all three, you probably have already played it.