Yup, they should also theoretically be saved server-side, but I've never seen evidence of this.
I was wondering if there was any addon, that can save sets of spells on the action bars, and just replace them with the ones i want after the respec from lets say balance into bear ?
Thanks in advance
Gershuun @ Borean Tundra US - Interface & Macros Moderator
It was http://www.curse.com/addons/wow/inline-aura
inline aura i was looking for... was probably my bad posting this video cause it was not really what i was looking for after i watched it again after an hour
Well im looking for a Warrio Fury UI. Any ideas?
Thank u Bro.
I just deleted all of my addons to try out a different setup. I'm going to be using Elvui and hopefully Vuhdo. I've always used Healbot with Xperl and Bartender for my bars. What I'm wondering is if I can set up Vuhdo to look like Grid but function almost exactly like healbot. I don't like Clique and I've heard Vuhdo is like Healbot with more functionality but it's just such a pain to set up that I've never gone through with it completely. I want to be able to use the same mouse and keyboard key binds with it and set up the actual Vuhdo bars to show the spell icons such as rejuv, regrowth, lifebloom, illuminated healing... shit like that as well as debuffs like curses and magic/poison effects. Is this possible?
Does anyone know how to get rid of the shadowborder in kuiNamePlates? I want 1px black borders.
I tryed to replace the "shadowBorder" in kuimedia and replace it with a 1px border but that didn't work, strangly it didn't do anything.
I've also looked in the lua but can't find anything that fixes this.
Or can you guys recommend another lightweight nameplate addon that you can change the bar width/height, font and border in?
Is there any major/"important" changes to map API in this 5.2 patch? I've looked through http://www.wowpedia.org/Patch_5.2.0/API_changes already, however i couldnt find any solution to the issue. Currently my map looks to be working, but i cannot interact with it at all. No ping, no right click tracking, etc.
I'm looking for an addon that has "/in" functionality. Any ideas?
Death is the winner in any war.
- Nobody.. I mean nobody puts ketchup on a hotdog
How do you get really crisp borders in your UI without using .lua? Mine are always sharp on one side and faded on the other.
Hey folks, I'm using a tiny little addon to show my interrupts/spellsteals/purges as an emote.
Since 5.2 the order of my purges got turned around, 'Player purged Enemy's HostileSpell with FriendlyPurge' became 'Player purged Enemy's FriendlyPurge with HostileSpell', while spellsteals and interrupts still work like a charm although they all use the same variables.
Here's the relevant code:
Of course, I could just swap places of '..GetSpellLink(extraskillID)..' and ' ..GetSpellLink(spellID)..' , but I think there has be to a more elegant way of fixing it.Code:function ShowSpellLink(spellID) local spellLink = GetSpellLink(spellID or 0) or "<no spellLink found>"; DEFAULT_CHAT_FRAME:AddMessage(spellLink); end local function OnEvent(self, event, ...) if ( event == "PLAYER_LOGIN" ) then self:UnregisterEvent("PLAYER_LOGIN"); self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED") elseif ( event == "COMBAT_LOG_EVENT_UNFILTERED" ) then local timestamp, eventType, hideCaster, sourceGUID, sourceName, sourceFlags, sourceRaidFlags, destGUID, destName, destFlags, destRaidFlags, spellID, spellName, _, extraskillID, extraskillname = ...; if (eventType == "SPELL_INTERRUPT") and sourceName == UnitName("player") then intmsg = ("interrupted "..destName.."'s " ..GetSpellLink(extraskillID).. " with " ..GetSpellLink(spellID)..".") SendChatMessage(intmsg, "EMOTE") elseif (eventType == "SPELL_STOLEN") and sourceName == UnitName("player") then intmsg = ("spellstole "..destName.."'s " ..GetSpellLink(extraskillID).. " with " ..GetSpellLink(spellID)..".") SendChatMessage(intmsg, "EMOTE") elseif (eventType == "SPELL_DISPEL") and sourceName == UnitName("player") and (UnitIsEnemy("target","player")) then intmsg = ("purged "..destName.."'s " ..GetSpellLink(extraskillID).. " with " ..GetSpellLink(spellID)..".") SendChatMessage(intmsg, "EMOTE") end end; end
Thanks in advance!
Last edited by Crusader86; 2013-03-11 at 05:05 PM.
COMBAT_LOG_EVENT spell orders are currently mixed around in 5.2 for some events. Likely a bug so it's likely to be fixed in the near future.
For 5.1, the order was: spellid, spellName, spellSchool, extraSpellID, extraSpellName, extraSpellSchool
For 5.2, the order is changed to: extraSpellID, extraSpellName, extraSpellSchool, spellid, spellName, spellSchool
i tested forte today but i can't see any option to change the apperance of my cooldown bar. i want to have my cooldowns look like the ones on this screenshot
I don't suppose there's an addon that basically does what satrina buff frames does (customizable/movable buff/debuff icons) that actually works correctly with masque?