I mean from all perspectives, before season 6 started did they try every single combination of class's vs all other class's like they obviously should be? And if they dont WHY THE HELL NOT! If they for example tested arcane mage/rogue vs DK/tree druid, they would be like wait wait this is wrong, not balanced at all, and then they could make simple adjustments. If its this simple (and it is) a child could figure out that testing before release is probably a smart thing to do. Im sure you all could name plenty of other combinations of x/x vs y/y that just couldnt have possibly been tested before they let that garbage get into our hands. This is really the core problem, If a shaman/ret faces a shaman/hunter and the ret team can win the match with ease in comparison to the RNG/skill/luck needed by the hunter team, then make slight adjustments until it feels right, then if that same shaman/ret team has an easy time against a rogue/priest, where the shaman/hunter team has a hard time, then make slight changes to CD's and dmg healing #'s that bring them in line with eachother, then go back and test the ret vs the hunter team again, then move onto a diff comp and blah blah blah, you get the point. If they wanted to spend the time to balance the game they could, they certainly spend the time to make damn sure starcraft is as perfectly balanced as possible, and they certainly can do it with WOW if they made it there goal.