Well the lich king has officially been downed, so what are your top 5 best and worst things blizzard did in wotlk, heres mine
Worst
5.New Tier System - It may be just me, but I personally hate how they changed the tier system. Anybody can get tier and im having to spend all the emblems on it just to start it off, meaning i need emblems and the badge from the boss besides just the badge. Just an extra pain to me, it is helpful to have tier you can buy with emblems, but i dont think the 25 and 10 man tier should have to have emblems to get them.
4.Major Stat Differences - Wrath brought stats going up really fast in my opinion, this may not seem like a bad thing, but really they could have done the hardmode loot scaling alot better, 10 man ToC should have been ilevel 226 and 25 man 238, would have made all the numbers a bit smaller for the future, the only difference it would have made was less numbers for people to work with which is usually better.
3.Faction leaders barking at each other - Another thing I didnt like was how Varian and Garrosh have been barking each other for the whole x-pack. Really annoys me, they really should have bit or should have not barked at all, find it stupid how this is basically all that happens between varian and garrosh when they meet
Varian - 'Horde Sucks!'
Garrosh - 'Alliance sucks worse!' *Growl*
2.The Lich King being such a pussy - This is one thing I really didnt like, every single time the lich king showed his face it made him seem like this even more and more. He is the main boss of the expansion and never did anything to make me feel like he's all that badass like he did during warcraft three and the frozen throne. Most action ive seen from him this x-pack is breaking a floor and letting us fight another minion, possibly the HoR encounter which even then I really didnt feel like I was going to be owned if I didnt escape.
1.Patch 3.2 and ToC/The Argent Tournament - I absolutely hated almost everything about this patch, first thing was the bg thing they added limiting their time, I really miss the epicly long battlegrounds. The second is the wintergrasp thing they did, although somewhat useful and balancing, it really sucked alot of fun out of the wintergrasp, i loved the fact you could be outnumbered or be the one outnumbering the other side, or the competition in camping in wg, have a mage alt from the opposite faction get in the raid and throw a theramore portal up. Another thing in this patch i hated was the circular instance, with super easy bosses, and uncreative hardmodes that was pugged by everyone, ToC. That place bored me so bad i quit WoW for a month and a half or so just because i couldnt stand the raid. So much went wrong with this patch it put WoW a huge step backwords. Oh and not to mention the freaking lancing I hate that so much.
The Best
5.Death Knight's chainline and quests like them, such as Wrathgate - Those were absolutely amazing and made soloing more fun than raiding until i did them all. The epicness in them was amazing and made leveling feel less like a pain.
4.Achievements - These were great to add in for this x-pack, they are already a big part of wow with titles, mounts, and pure fun.
3.Vehicles - Almost all of the vehicle combat system i loved, there were a couple of exceptions like lancing and stuff but i find these unique and fun. I find them fun and can be very tactical like in fights like flame.
2.Death Knights - We got an entire new class to tank and dps with plus their quest line, there isnt really much to say about this. Plus great for people wanting a farm
1.Gating, Hardmodes, and Ulduar - One thing I have loved about Wotlk is there have been raids for everybody. Casuals have the normal modes, normal raiding guilds who raid constantly who arent good with hardmodes can see the content first without tieing with puggers and casuals, and hardcore raiders have their challenges to try and beat. Definately one of the best things i think this x-pack brought.