155 hit, 43 expertise... and 9-11k tps on my own. TotTs go to rogue circle jerk and I'm lucky to get one MD on pull. How much tps is needed, if that isn't enough? Or let me re-phrase, how much tps you are able to generate with staying hit/expe capped?Originally Posted by Desirie
Hit/expe at cost of other stats is just useless in my experience. It seems many people try to keep them capped because they think they need it at cost of survivability, but most never try and see what happens if they're not hit/expe capped. On our first Anub25N kill I had 0 hit
But then again, I'm not hardcore raider, haven't even killed LK 25 yet and 10LK just recently.