Originally Posted by
Gomexus
Raiding never got easier? You sure? Did you even play Vanilla?
Lemme give you a breakdown...
1) SUBSTANTIALLY lower health pools across the entire board.
Not comparing to the pools of today....comparing to the fact that almost all classes and gear had a big health boost in BC.
2) EVERY HEALER COULD AND DID GO OOM...omg!
I remember dropping mana-tide...then potting...then hitting a dreamless sleep potion with a tremor totem down (<--pro move) to break the sleep and keep the regen...that was sick back then...and it was also 60% of my mana bar to keep healing, you'd be surprised how many people had no idea what a dreamless sleep pot could do.
3) DPS was not unlimited or sustained.
Hunters had no mana regen...Evocate was 10 or 15min CD...Locks had lifetap, but not a lot of life to tap...war's had problems with rage (if not getting hit it was low to nothing)...and rogue's would have been good cept for their ability design was made for big burst low sustained (i.e. finishers hit VERY hard compared to combo builders which did not).
4) Your guild's first steps into a raid were in full blue's with maybe a couple greens.
If someone was "geared" it meant the class sets from old school 10-15 man dungeons (Strat/Scholo/BRS)...if someone actually had epics...they came from another guild or you were a new recruit.
The bosses themselves were cake...easy strats...mostly tank-n-spank. What was hard were the raiding conditions. Boss Strats are just as easy today...I have yet to see anything involving travelling through 6 zones at the same milisecond to acquire 6 random artifacts from six random spawn rare mobs. Its shit....its move left, move right, stop dps, start dps, pick up the adds, dps the adds, don't dps the adds. On top of that you have your personal flavor of DBM going WAAAH WAAAH DANGER DANGER all in your face.
So maybe you should think about how hard Vanilla was compared to today not only because of the flow of information...but because the game itself was harder (shocking!).
OS and VoA have been loot boxes since day 1 of WotLK...Badges came at the rate of 10+ an hour even as a fresh 80...AE dmg is useful now...instead of useless.
A lot has changed over the years and believe it or not it used to be a harder game than it is today.
MC alone brought your char from a scrub to a hero....imagine doing PvP in all blue PvE items...then suddenly equipping full wrathful....it was that big of a difference.
In WotLk most people stepped in to Naxx wearing full ilvl 200 gear already...they just wanted the set gear and/or a better wep...but pound for pound your char's output was not changed much. (except maybe tanks and that's just because Heroic tank loot itemization is/was shit)